Element card · group Modded · atomic number 15,901, its rank
Test KZV
Offline 185.189.255.239:35200 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:01 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Test KZV?
The map on Test KZV is procedural at size 3,500 with seed 516156, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.
How is Test KZV configured, and what rules apply?
The name of Test KZV carries no gather rate. You get up to 10 players per group. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts Test KZV?
There is no region on record for Test KZV. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 185.189.255.239:35200.
On what Rust version does Test KZV operate?
Rust network protocol 2634 and build 166494 on Windows is what Test KZV uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Test KZV stay online?
Right now Test KZV is offline, with its last appearance 21 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
When does Test KZV wipe, and how often?
Wiping once a month with the force wipe is what Test KZV does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 27 days 9 hours ago. A monthly wipe schedule is what its tags publish.
On Test KZV, what happens when wipe day arrives?
At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.
Tags, lists
How should you read the tags on Test KZV?
These are the tags Test KZV makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts10 (Group limit): Teams cap at 10 players; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Test KZV appear in?
These themed Rust Data Lab lists carry Test KZV: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does Test KZV hold among Rust servers?
The seven-day player-hours table has Test KZV at #15,901, in the top 72% of ranked servers.
How many players does Test KZV have at the moment?
No live signal from Test KZV right now, which was last seen 21 days 9 hours ago.
Getting on
What steps get you onto Test KZV?
You can connect by pressing F1 in Rust and entering client.connect 185.189.255.239:35200, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
