Rust Data LabData lab · live
Live readings Servers11,856 Players101,030 Populated3,903 Fresh wipes · 3h542 Sampled every 5 min

Element card · group Modded · atomic number 6,859, its rank

Test 11124

Offline 185.189.255.239:35400 checked 22h ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#6,859top 31%
Last wipe1d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123421:0002:0006:0011:0015:0021:00Wiped Wed 28 Oct, 18:07 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
020040060080021:0002:0006:0011:0015:0021:00Wiped Wed 28 Oct, 18:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap2.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 14

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 18:07 UTC1d ago – – running 0
Sat 3 Oct, 06:06 UTC26d ago 2 halved by day 14 25.5 days 0
Fri 2 Oct, 16:11 UTC27d ago 2 – 0.6 days 0
Wed 30 Sep, 06:31 UTC29d ago 1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 60
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 60/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 160
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 160/ 700
  3. 3 Ru 404 RUST 2Х|ДЛ… 20
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 20/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 121
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 76 on average 121/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 221
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 73 on average 221/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 393
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 69 on average 393/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Test 11124?

Test 11124 runs a procedural map of size 3,000 with seed 121315421; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.

How is Test 11124 configured, and what rules apply?

No gather rate appears in the name of Test 11124. Group size is capped at 10 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

In what location does Test 11124 sit?

There is no region on record for Test 11124. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 185.189.255.239:35400.

Which Rust version is Test 11124 on?

Rust network protocol 2635 and build 168909 on Windows is what Test 11124 uses. The protocol must match for you to join; Steam will update your game.

Does Test 11124 stay up, and how reliable is its uptime?

Test 11124 is not online at the moment; the last sighting was 22 hours ago. According to the uptime it reports, the last restart was about 1 hours ago. For the last 7 full days, 157 of 168 hours were online, giving 93% uptime. The first sighting by Rust Data Lab was on 28 September 2026.

Is Test 11124 known for smooth running?

Server fps averaged 496 over the last 48 hours, with 373 as the lowest. The entity count reached 47,605, including buildings, deployables and all other world items. Up to 1,581 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on Test 11124, and at what time?

Wiping once a month with the force wipe is what Test 11124 does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 25 hours ago. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on Test 11124 involve?

At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 33 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 14.

Where it appears

What should you understand from the tags Test 11124 carries?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts10 (Group limit): Teams cap at 10 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Test 11124 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Test 11124 appear in?

The Rust Data Lab lists that include Test 11124 are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Player counts

What position does Test 11124 hold among Rust servers?

The seven-day player-hours table has Test 11124 at #6,859, in the top 31% of ranked servers.

How many players does Test 11124 have at the moment?

Test 11124 is offline at the moment; the last sighting was 22 hours ago. The week's figures average 0 players and top out at 1.

Connection

What steps get you onto Test 11124?

Open the console with F1 in Rust and type client.connect 185.189.255.239:35400. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It has 50 slots.
ts10
Group limit Teams cap at 10 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.