Rust Data LabData lab · live
Live readings Servers11,701 Players54,561 Populated3,263 Fresh wipes · 3h144 Sampled every 5 min

Element card · group Vanilla · atomic number 15,248, its rank

14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux

Offline 185.189.255.245:35100 checked 10d ago

monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,248top 69%
Last wipe15d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 09:46 UTC15d ago 0 – running 0
Tue 13 Oct, 12:24 UTC15d ago 1 – 0.9 days 0
Thu 1 Oct, 18:09 UTC FW27d ago 1 halved by day 4 11.8 days 0
Thu 1 Oct, 10:03 UTC28d ago 1 – 0.3 days 0
Mon 21 Sep, 13:13 UTC37d ago 1 halved by day 1 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 73
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 73/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 17
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 17/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 216
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 81 on average 216/ 700
  4. 4 Ru 404 RUST 2Х|ДЛ… 91
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 71 on average 91/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 10
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average 10/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 240
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 64 on average 240/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?

The map on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux is procedural at size 3,500 with seed 13102026, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux configured, and what rules apply?

The name of 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux carries no gather rate. You get up to 10 players per group. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server facts

In what location does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux sit?

No region is published by 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.189.255.245:35100 is the address it uses.

On what Rust version does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux operate?

Rust network protocol 2634 and build 167058 on Windows is what 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux stay up, and how reliable is its uptime?

Right now 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux is offline, with its last appearance 10 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

What is the wiping pattern on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?

The only wipe on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 15 days ago. Its tags set out a wipe schedule of once a month.

How does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 2.5 when it didn't hold.

Where it appears

How should you read the tags on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?

The game's server browser reads the tags 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 is the slot count; ts10 (Group limit): No team may exceed 10; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux appear in?

You will find 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux compare with other servers in the rankings?

The seven-day player-hours table has 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux at #15,248, in the top 69% of ranked servers.

What does the current player count on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux tell you?

The last recorded sighting of 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux was 10 days 13 hours ago, and it is offline now.

Getting on

How can you connect to 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?

You can connect by pressing F1 in Rust and entering client.connect 185.189.255.245:35100, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://vk.ru/borderrust.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167058,ts10,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 is the slot count.
ts10
Group limit No team may exceed 10.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.