Element card · group PvE · atomic number 1,907, its rank
HARDZONE PVE|Quest|Skills|RaidBases|15.10
Online 185.189.255.248:35300 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 13d 14hThu 12 Nov, 14:49 UTC
- 27d 14hThu 26 Nov, 14:49 UTC
- 34d 19hThu 3 Dec, 19:00 UTCFW
- 41d 14hThu 10 Dec, 14:49 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:49 UTC14d ago | 24 | – | running | 5 |
| Thu 1 Oct, 18:09 UTC FW28d ago | 24 | halved by day 12 | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on HARDZONE PVE|Quest|Skills|RaidBases|15.10?
HARDZONE PVE|Quest|Skills|RaidBases|15.10 runs a procedural map of size 4,250; the game generates it.
What rules has HARDZONE PVE|Quest|Skills|RaidBases|15.10 set, and what settings are in force?
Nothing in the name of HARDZONE PVE|Quest|Skills|RaidBases|15.10 gives a gather rate. You get up to 10 players per group. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.
Server details
What region hosts HARDZONE PVE|Quest|Skills|RaidBases|15.10?
There is no region on record for HARDZONE PVE|Quest|Skills|RaidBases|15.10. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 185.189.255.248:35300.
Which Rust version is HARDZONE PVE|Quest|Skills|RaidBases|15.10 on?
Rust network protocol 2635 and build 168909 on Windows is what HARDZONE PVE|Quest|Skills|RaidBases|15.10 uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does HARDZONE PVE|Quest|Skills|RaidBases|15.10 stay up, and how reliable is its uptime?
At the moment, HARDZONE PVE|Quest|Skills|RaidBases|15.10 is online. According to the uptime it reports, the last restart was about 18 hours ago. It was online for 165 of 168 hours in the last 7 full days, which is 98% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Is HARDZONE PVE|Quest|Skills|RaidBases|15.10 known for smooth running?
The last 48 hours show an average of 129 server fps and a minimum of 44. Buildings, deployables and everything else in the world added up to as many as 143,490 entities. Memory use peaked at 5,688 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
What is the wiping pattern on HARDZONE PVE|Quest|Skills|RaidBases|15.10?
Following the tag is the best the prediction can do for HARDZONE PVE|Quest|Skills|RaidBases|15.10, whose record holds too few wipes to confirm its schedule. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 14 days 9 hours ago. Its tags list a wipe schedule of one wipe every two weeks.
What does a typical wipe day on HARDZONE PVE|Quest|Skills|RaidBases|15.10 involve?
At their busiest, recent wipes averaged 24 players. 3 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 12.
Where it appears
How should you read the tags on HARDZONE PVE|Quest|Skills|RaidBases|15.10?
The game's server browser reads the tags HARDZONE PVE|Quest|Skills|RaidBases|15.10 publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 is the slot count; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does HARDZONE PVE|Quest|Skills|RaidBases|15.10 appear in?
These themed Rust Data Lab lists carry HARDZONE PVE|Quest|Skills|RaidBases|15.10: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
How does HARDZONE PVE|Quest|Skills|RaidBases|15.10 compare with other servers in the rankings?
HARDZONE PVE|Quest|Skills|RaidBases|15.10 sits at #1,907 for seven-day player hours, placing it in the top 9% of ranked servers.
What does the current player count on HARDZONE PVE|Quest|Skills|RaidBases|15.10 tell you?
Of 200 slots, 0 are taken on HARDZONE PVE|Quest|Skills|RaidBases|15.10 right now. The week's figures average 3 players and top out at 12. Peak time in the past 48 hours: 15:00 UTC, when the average was 8 players.
Connection
How can you connect to HARDZONE PVE|Quest|Skills|RaidBases|15.10?
In Rust, press F1 and enter client.connect 185.189.255.248:35300. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://hardzonepve.gamestores.app/.
