Rust Data LabData lab · live
Live readings Servers11,726 Players64,279 Populated3,337 Fresh wipes · 3h199 Sampled every 5 min

Element card · group PvE · atomic number 1,907, its rank

HARDZONE PVE|Quest|Skills|RaidBases|15.10

Online 185.189.255.248:35300 checked 9m ago

biweekly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average3peak 12
Rank · atomic number#1,907top 9%
Last wipe14d agobiweekly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02.557.51000:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap13.9 daysbetween real wipes
wipe-day peak24players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 13d 14hThu 12 Nov, 14:49 UTC
  3. 27d 14hThu 26 Nov, 14:49 UTC
  4. 34d 19hThu 3 Dec, 19:00 UTCFW
  5. 41d 14hThu 10 Dec, 14:49 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:49 UTC14d ago 24 – running 5
Thu 1 Oct, 18:09 UTC FW28d ago 24 halved by day 12 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 277
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 251 on average 277/ 2,000
  2. 2 Br [EU] Brits PvE… 169
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 169/ 2,000
  3. 3 Ch Chrayntopia ♡ … 92
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average 92/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 13
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 13/ 200
  5. 5 Tr TRAVELER PVE [… 20
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 20/ 100
  6. 6 Ru Rust Empires -… 58
    Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 45 on average 58/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

HARDZONE PVE|Quest|Skills|RaidBases|15.10 runs a procedural map of size 4,250; the game generates it.

What rules has HARDZONE PVE|Quest|Skills|RaidBases|15.10 set, and what settings are in force?

Nothing in the name of HARDZONE PVE|Quest|Skills|RaidBases|15.10 gives a gather rate. You get up to 10 players per group. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

Server details

What region hosts HARDZONE PVE|Quest|Skills|RaidBases|15.10?

There is no region on record for HARDZONE PVE|Quest|Skills|RaidBases|15.10. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 185.189.255.248:35300.

Which Rust version is HARDZONE PVE|Quest|Skills|RaidBases|15.10 on?

Rust network protocol 2635 and build 168909 on Windows is what HARDZONE PVE|Quest|Skills|RaidBases|15.10 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does HARDZONE PVE|Quest|Skills|RaidBases|15.10 stay up, and how reliable is its uptime?

At the moment, HARDZONE PVE|Quest|Skills|RaidBases|15.10 is online. According to the uptime it reports, the last restart was about 18 hours ago. It was online for 165 of 168 hours in the last 7 full days, which is 98% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is HARDZONE PVE|Quest|Skills|RaidBases|15.10 known for smooth running?

The last 48 hours show an average of 129 server fps and a minimum of 44. Buildings, deployables and everything else in the world added up to as many as 143,490 entities. Memory use peaked at 5,688 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Following the tag is the best the prediction can do for HARDZONE PVE|Quest|Skills|RaidBases|15.10, whose record holds too few wipes to confirm its schedule. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 14 days 9 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

What does a typical wipe day on HARDZONE PVE|Quest|Skills|RaidBases|15.10 involve?

At their busiest, recent wipes averaged 24 players. 3 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 12.

Where it appears

How should you read the tags on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

The game's server browser reads the tags HARDZONE PVE|Quest|Skills|RaidBases|15.10 publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 is the slot count; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does HARDZONE PVE|Quest|Skills|RaidBases|15.10 appear in?

These themed Rust Data Lab lists carry HARDZONE PVE|Quest|Skills|RaidBases|15.10: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

How does HARDZONE PVE|Quest|Skills|RaidBases|15.10 compare with other servers in the rankings?

HARDZONE PVE|Quest|Skills|RaidBases|15.10 sits at #1,907 for seven-day player hours, placing it in the top 9% of ranked servers.

What does the current player count on HARDZONE PVE|Quest|Skills|RaidBases|15.10 tell you?

Of 200 slots, 0 are taken on HARDZONE PVE|Quest|Skills|RaidBases|15.10 right now. The week's figures average 3 players and top out at 12. Peak time in the past 48 hours: 15:00 UTC, when the average was 8 players.

Connection

How can you connect to HARDZONE PVE|Quest|Skills|RaidBases|15.10?

In Rust, press F1 and enter client.connect 185.189.255.248:35300. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://hardzonepve.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players 200 is the slot count.
ts10
Group limit No team may exceed 10.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.