Element card · group Modded · atomic number 9,774, its rank
test gr
Online EU 185.189.255.249:35100 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 44% of all ranked servers, top 77% in EU, and #330 of the duo servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 17:07 UTC, in 5d 10h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 10hTue 3 Nov, 17:07 UTC
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 12d 10hTue 10 Nov, 17:07 UTC
- 19d 10hTue 17 Nov, 17:07 UTC
- 26d 10hTue 24 Nov, 17:07 UTC
- 33d 10hTue 1 Dec, 17:07 UTC
- 35d 12hThu 3 Dec, 19:00 UTCFW
- 40d 10hTue 8 Dec, 17:07 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 17:07 UTC8d ago | 4 | – | running | 1 |
| Thu 1 Oct, 18:12 UTC FW27d ago | 1 | halved by day 1 | 19 days | 0 |
| Sun 27 Sep, 18:53 UTC31d ago | 2 | held half | 4 days | 1 |
| Tue 15 Sep, 01:31 UTC44d ago | 1 | halved by day 3 | 12.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on test gr?
The map on test gr is procedural at size 3,500 with seed 121315422, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.
What settings and rules apply on test gr?
The name of test gr carries no gather rate. You get up to 2 players per group (duo). survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
Which location is test gr based in?
test gr gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 185.189.255.249:35100 is the address it uses.
On what Rust version does test gr operate?
On Windows, test gr is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does test gr stay up, and how reliable is its uptime?
Right now, test gr is reachable. About 3 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does test gr hold a steady performance?
In the last 48 hours, it averaged 428 server fps, with a low of 349. Buildings, deployables and everything else in the world added up to as many as 25,411 entities. The highest memory usage was 2,300 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
When does test gr wipe, and how often?
Its tag guides the prediction, since test gr's record holds too few wipes to confirm a schedule. On Tuesday 3 November at 17:07 UTC the next wipe falls due. 8 days 13 hours ago the current world was made. Its tags carry a weekly wipe schedule.
On test gr, what happens when wipe day arrives?
At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 2 hours in. Half that peak was held until the next wipe in 33% of recent wipes. In the other cases, half the peak was lost by day 2.
Lists and tags
What should you understand from the tags test gr carries?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts2 (Group limit): The team limit is 2; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^w (Weekly): It wipes weekly; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list test gr publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does test gr come up?
You will find test gr on the following Rust Data Lab lists: Duo Rust servers, EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Player numbers
How does test gr compare with other servers in the rankings?
Seven-day player hours place test gr at #9,774 overall, #2,238 in Europe and in the top 44% of ranked servers. Within duo, its rank is #330.
How full is test gr right now?
test gr currently shows 0 players across 50 slots. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 14:00 UTC, when the average was 1 players.
How to join
How can you connect to test gr?
Open the console with F1 in Rust and type client.connect 185.189.255.249:35100. The Launch Rust button on this page does the same job through Steam. You can find its website at https://m.vk.com/public124254208.