Rust Data LabData lab · live
Live readings Servers11,837 Players77,657 Populated3,729 Fresh wipes · 3h257 Sampled every 5 min

Element card · group Modded · atomic number 15,267, its rank

CHUMBACKET

Offline 185.189.255.249:35700 checked 15d ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,267top 71%
Last wipe18d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap26.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 11 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 13:44 UTC18d ago 0 – running 0
Mon 14 Sep, 16:51 UTC44d ago 2 halved by day 5 26.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 78
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 78/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 268
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 268/ 700
  3. 3 Ru 404 RUST 2Х|ДЛ… 27
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 27/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 105
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 73 on average 105/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 366
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 67 on average 366/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 180
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 180/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on CHUMBACKET?

CHUMBACKET runs a procedural map of size 3,500 with seed 1031865839; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is CHUMBACKET configured, and what rules apply?

Nothing in the name of CHUMBACKET gives a gather rate. Group size is capped at 10 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does CHUMBACKET sit?

Nothing about a region is published by CHUMBACKET. Rust Data Lab shows a server's stated location, not a verified position of the machine. 185.189.255.249:35700 is the address it uses.

What Rust version does CHUMBACKET currently run?

On Windows, CHUMBACKET is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.

Does CHUMBACKET stay up, and how reliable is its uptime?

CHUMBACKET is not online at the moment; the last sighting was 15 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

When does CHUMBACKET wipe, and how often?

Wiping once a month with the force wipe is what CHUMBACKET does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 18 days ago the current world was made. Wipes monthly, according to the schedule in its tags.

How does CHUMBACKET look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 5.

Lists and tags

What should you understand from the tags CHUMBACKET carries?

gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 is the slot count; ts10 (Group limit): No team may exceed 10; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list CHUMBACKET publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does CHUMBACKET appear in?

You will find CHUMBACKET on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does CHUMBACKET place?

Player hours over the last week put CHUMBACKET at #15,267, inside the top 71% of ranked servers.

How many players does CHUMBACKET have at the moment?

No live signal from CHUMBACKET right now, which was last seen 15 days 17 hours ago.

Connection

What is the way to join CHUMBACKET?

Open the console with F1 in Rust and type client.connect 185.189.255.249:35700. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,gmvanilla,cs167398,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 is the slot count.
ts10
Group limit No team may exceed 10.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build It runs build 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.