Rust Data LabData lab · live
Live readings Servers11,756 Players64,636 Populated3,440 Fresh wipes · 3h196 Sampled every 5 min

Element card · group PvE · atomic number 14,193, its rank

Prophecy - Пророчество [TEST, WHITELIST]

Online EU 185.189.255.28:35800 checked 8m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,193top 64% · #2466 in EU
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:19 UTC27d ago 1 – running 0
Thu 17 Sep, 11:11 UTC42d ago 0 – 14.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 La LATIA FUN PVE … 1
    LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| EU · groups of 5 · monthly · 3 on average 1/ 100
  2. 2 Gr [EU/UA] GRAND … 2
    [EU/UA] GRAND ISLAND PVE EU · groups of 5 · biweekly · 2 on average 2/ 50
  3. 3 Eu EU PVE | Vanil… 0
    EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders EU · groups of 6 · monthly · 1 on average 0/ 75
  4. 4 Fa FAR: Chill PvE… 1
    FAR: Chill PvE [EU Biweekly] EU · groups of 5 · biweekly · 4 on average 1/ 50
  5. 5 Fa FAR: Serene Pv… 1
    FAR: Serene PvE [EU Biweekly] EU · groups of 5 · biweekly · 2 on average 1/ 25
  6. 6 Ru RUSTREBELS.COM… 0
    RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 EU · groups of 5 · 2x · monthly · 1 on average 0/ 50

Quick answers

from the figures on this page

Settings and map

What map is in play on Prophecy - Пророчество [TEST, WHITELIST]?

The map on Prophecy - Пророчество [TEST, WHITELIST] is procedural at size 3,500 with seed 672846, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Prophecy - Пророчество [TEST, WHITELIST]?

The name of Prophecy - Пророчество [TEST, WHITELIST] carries no gather rate. Groups top out at 5 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Prophecy - Пророчество [TEST, WHITELIST] sit?

With its EU tag, Prophecy - Пророчество [TEST, WHITELIST] places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 185.189.255.28:35800.

What Rust version does Prophecy - Пророчество [TEST, WHITELIST] currently run?

On Windows, Prophecy - Пророчество [TEST, WHITELIST] is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does Prophecy - Пророчество [TEST, WHITELIST] stay up, and how reliable is its uptime?

Prophecy - Пророчество [TEST, WHITELIST] is live as of now. According to the uptime it reports, the last restart was about 7 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Prophecy - Пророчество [TEST, WHITELIST] hold a steady performance?

The last 48 hours show an average of 76 server fps and a minimum of 53. The maximum entity count was 70,429, covering buildings, deployables and all else in the world. The highest memory usage was 2,452 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does Prophecy - Пророчество [TEST, WHITELIST] wipe, and how often?

The record holds too few of Prophecy - Пророчество [TEST, WHITELIST]'s wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 9 hours ago the current world was made.

What does a typical wipe day on Prophecy - Пророчество [TEST, WHITELIST] involve?

At their busiest, recent wipes averaged 0 players. 31 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on Prophecy - Пророчество [TEST, WHITELIST]?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts5 (Group limit): The team limit is 5; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): In the browser it sits under Europe: that is the tag list Prophecy - Пророчество [TEST, WHITELIST] publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Prophecy - Пророчество [TEST, WHITELIST] come up?

The Rust Data Lab lists that include Prophecy - Пророчество [TEST, WHITELIST] are: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Prophecy - Пророчество [TEST, WHITELIST] place?

Prophecy - Пророчество [TEST, WHITELIST] is #14,193 on seven-day player hours, #2,466 in Europe, and in the top 64% of all ranked servers.

What does the current player count on Prophecy - Пророчество [TEST, WHITELIST] tell you?

At the moment Prophecy - Пророчество [TEST, WHITELIST] has 0 of its 100 slots filled. The week's figures average 0 players and top out at 1.

How to join

What is the way to join Prophecy - Пророчество [TEST, WHITELIST]?

You can connect by pressing F1 in Rust and entering client.connect 185.189.255.28:35800, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://prophecy-game.ru.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,EU,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts5
Group limit The team limit is 5.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.