Rust Data LabData lab · live
Live readings Servers11,808 Players76,491 Populated3,745 Fresh wipes · 3h114 Sampled every 5 min

Element card · group Modded · atomic number 3,136, its rank

PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid !

Online NA 185.199.95.83:28115 checked 6m ago

2x weekly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 12
Rank · atomic number#3,136top 14% · #525 in NA
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:36 UTC5d ago – – – 2
Fri 23 Oct, 20:28 UTC5d ago – – – 0
Fri 23 Oct, 20:11 UTC5d ago – – – 2
Fri 23 Oct, 19:46 UTC5d ago – – – 1
Fri 23 Oct, 19:39 UTC5d ago – – – 0
Sat 17 Oct, 00:53 UTC11d ago 9 halved by day 3 6.8 days 0
Mon 12 Oct, 00:01 UTC16d ago 9 halved by day 2 5 days 4
Wed 7 Oct, 18:21 UTC21d ago 7 held half 4.2 days 0
Wed 7 Oct, 05:40 UTC21d ago 7 – 0.5 days 1
Sat 3 Oct, 19:14 UTC25d ago 5 held half 3.4 days 0

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Quick answers

from the figures on this page

Map and rules

What map is in play on PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid !?

PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! runs a procedural map of size 1,000 with seed 1; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

What rules has PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! set, and what settings are in force?

The name says it: gather runs at 2x on PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid !. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server facts

Which location is PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! based in?

With its NA tag, PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! places itself in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 185.199.95.83:28115.

Which Rust version is PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! on?

On Linux, PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! for staying online?

Right now, PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! is reachable. About 48 minutes ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 30 September 2026.

How well does PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! perform?

The last 48 hours show an average of 30 server fps and a minimum of 30. The entity count reached 7,340, including buildings, deployables and all other world items. Up to 1,175 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid !?

No wipe schedule exists for PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid !: its world is remade every few hours, and a reset of that kind is not a wipe.

Tags, lists

What should you understand from the tags PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! carries?

The game's server browser reads the tags PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe comes every week; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; NA (North America): In the browser it sits under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! come up?

These themed Rust Data Lab lists carry PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid !: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Player numbers

Against other Rust servers, where does PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! place?

Seven-day player hours place PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! at #3,136 overall, #525 in North America and in the top 14% of ranked servers.

What does the current player count on PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! tell you?

PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid ! currently shows 0 players across 50 slots. The week's figures average 1 players and top out at 12. The busiest point in the last 48 hours came at 23:00 UTC, averaging 1 players.

Getting on

What steps get you onto PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid !?

Open the console with F1 in Rust and type client.connect 185.199.95.83:28115. The Launch Rust button on this page does the same job through Steam. You can find its website at https://playdust.gg.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly A wipe comes every week.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.