Element card · group Vanilla · atomic number 15,195, its rank
[WILDCORE] EU 2X | TEST | WIPE 10 OCT
Offline EU 185.207.139.27:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers, top 88% in EU, and #529 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 21:12 UTC, in 6d 9h. Its weekly schedule tag · low confidence
Coming wipes
- 6d 9hWed 4 Nov, 21:12 UTC
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 13d 9hWed 11 Nov, 21:12 UTC
- 20d 9hWed 18 Nov, 21:12 UTC
- 27d 9hWed 25 Nov, 21:12 UTC
- 34d 9hWed 2 Dec, 21:12 UTC
- 35d 7hThu 3 Dec, 19:00 UTCFW
- 41d 9hWed 9 Dec, 21:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:12 UTC14d ago | 0 | – | running | 0 |
| Thu 8 Oct, 08:58 UTC21d ago | 0 | – | 6.5 days | 0 |
| Sun 4 Oct, 20:29 UTC24d ago | 1 | – | 3.5 days | 0 |
| Sat 3 Oct, 23:05 UTC25d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [WILDCORE] EU 2X | TEST | WIPE 10 OCT?
A procedural map runs on [WILDCORE] EU 2X | TEST | WIPE 10 OCT, generated by the game.
How is [WILDCORE] EU 2X | TEST | WIPE 10 OCT configured, and what rules apply?
According to its name, [WILDCORE] EU 2X | TEST | WIPE 10 OCT runs 2x gather. A group can hold 3 players at most (trio). Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.
About the server
In what location does [WILDCORE] EU 2X | TEST | WIPE 10 OCT sit?
With its EU tag, [WILDCORE] EU 2X | TEST | WIPE 10 OCT places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.207.139.27:28015 is the address it uses.
Which Rust version is [WILDCORE] EU 2X | TEST | WIPE 10 OCT on?
On Linux, [WILDCORE] EU 2X | TEST | WIPE 10 OCT is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
Does [WILDCORE] EU 2X | TEST | WIPE 10 OCT stay up, and how reliable is its uptime?
Currently offline, [WILDCORE] EU 2X | TEST | WIPE 10 OCT was last seen 14 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 3 October 2026.
Wipe days
How often does a wipe happen on [WILDCORE] EU 2X | TEST | WIPE 10 OCT, and at what time?
The prediction for [WILDCORE] EU 2X | TEST | WIPE 10 OCT follows its tag, as too few wipes are on record to confirm the schedule. On Wednesday 4 November at 21:12 UTC the next wipe falls due. 14 days 14 hours ago the current world was made. The tags state that wipes happen weekly.
On [WILDCORE] EU 2X | TEST | WIPE 10 OCT, what happens when wipe day arrives?
Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
Which meanings sit behind the tags on [WILDCORE] EU 2X | TEST | WIPE 10 OCT?
The game's server browser reads the tags [WILDCORE] EU 2X | TEST | WIPE 10 OCT publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts3 (Group limit): The team limit is 3; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; EU (Europe): The server browser files it under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [WILDCORE] EU 2X | TEST | WIPE 10 OCT come up?
The Rust Data Lab lists that include [WILDCORE] EU 2X | TEST | WIPE 10 OCT are: 2x gather rate servers, EU Rust servers, measured, Rust community servers, measured, Trio Rust servers, measured live and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x.
Population
What position does [WILDCORE] EU 2X | TEST | WIPE 10 OCT hold among Rust servers?
[WILDCORE] EU 2X | TEST | WIPE 10 OCT is #15,195 on seven-day player hours, #2,586 in Europe, and in the top 70% of all ranked servers. In the trio category it ranks #529.
How many players does [WILDCORE] EU 2X | TEST | WIPE 10 OCT have at the moment?
[WILDCORE] EU 2X | TEST | WIPE 10 OCT is offline at the moment; the last sighting was 14 days 14 hours ago.
Connection
How can you connect to [WILDCORE] EU 2X | TEST | WIPE 10 OCT?
Open the console with F1 in Rust and type client.connect 185.207.139.27:28015. The Launch Rust button on this page does the same job through Steam.