Element card · group PvE · atomic number 16,275, its rank
test
Offline 185.207.214.176:35000 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on test?
A procedural map of size 4,500 with seed 46464646 runs on test, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.
What settings and rules apply on test?
Nothing in the name of test gives a gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts test?
Nothing about a region is published by test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 185.207.214.176:35000.
What Rust version does test currently run?
Rust network protocol 2633 and build 163794 on Windows is what test uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is test for staying online?
Currently offline, test was last seen 28 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
What is the wiping pattern on test?
Estimated from the force wipe is when test next wipes. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 56 days ago. A two-weekly wipe schedule is published in its tags.
Tags, lists
What should you understand from the tags test carries?
gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): It has 0 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does test appear in?
The Rust Data Lab lists that include test are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player counts
Against other Rust servers, where does test place?
test sits at #16,275 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on test tell you?
The last recorded sighting of test was 28 days 1 hours ago, and it is offline now.
Getting on
What is the way to join test?
In Rust, press F1 and enter client.connect 185.207.214.176:35000. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://rust-z.gamestores.app/.