Element card · group Modded · atomic number 7,101, its rank
VerySecretRustProject | Pyccкий
Online 185.207.214.181:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 12:06 UTC10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on VerySecretRustProject | Pyccкий?
VerySecretRustProject | Pyccкий runs a procedural map of size 1,024 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: BAЙП ЧEPEЗ 11 Ч..
What rules has VerySecretRustProject | Pyccкий set, and what settings are in force?
Nothing in the name of VerySecretRustProject | Pyccкий gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is off, Valve's anti-cheat.
About the server
In what location does VerySecretRustProject | Pyccкий sit?
The name of VerySecretRustProject | Pyccкий points to Europe, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 185.207.214.181:28015.
Which Rust version is VerySecretRustProject | Pyccкий on?
On Windows, VerySecretRustProject | Pyccкий is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does VerySecretRustProject | Pyccкий stay up, and how reliable is its uptime?
VerySecretRustProject | Pyccкий is live as of now. The uptime it reports suggests it restarted roughly 6 days 10 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 19 October 2026.
Does VerySecretRustProject | Pyccкий hold a steady performance?
In the last 48 hours, it averaged 48 server fps, with a low of 48. The maximum entity count was 3,133, covering buildings, deployables and all else in the world. Up to 2,563 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
How often does a wipe happen on VerySecretRustProject | Pyccкий, and at what time?
The record holds too few of VerySecretRustProject | Pyccкий's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 11 hours ago.
How does VerySecretRustProject | Pyccкий look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 22 hours after it began.
Tags, lists
What should you understand from the tags VerySecretRustProject | Pyccкий carries?
gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; jp0 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it: that is the tag list VerySecretRustProject | Pyccкий publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does VerySecretRustProject | Pyccкий come up?
You will find VerySecretRustProject | Pyccкий on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, where does VerySecretRustProject | Pyccкий place?
The seven-day player-hours table has VerySecretRustProject | Pyccкий at #7,101, in the top 32% of ranked servers.
How many players does VerySecretRustProject | Pyccкий have at the moment?
Of 2 slots, 0 are taken on VerySecretRustProject | Pyccкий right now. The week's figures average 0 players and top out at 2. Over 48 hours, the highest average fell at 14:00 UTC, at 0 players.
Getting on
How can you connect to VerySecretRustProject | Pyccкий?
You can connect by pressing F1 in Rust and entering client.connect 185.207.214.181:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.