Rust Data LabData lab · live
Live readings Servers11,882 Players97,865 Populated3,914 Fresh wipes · 3h398 Sampled every 5 min

Element card · group Modded · atomic number 7,045, its rank

VerySecretRustProject | Pyccкий

Online 185.207.214.181:29015 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ ?
7-day average0peak 1
Rank · atomic number#7,045top 32%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 09:25 UTC13d ago 1 – running 0
Wed 14 Oct, 07:40 UTC15d ago 1 held half 2.1 days 0
Tue 13 Oct, 13:51 UTC16d ago 1 – 0.7 days 0
Fri 2 Oct, 08:07 UTC27d ago 2 halved by day 2 11.2 days 0
Thu 1 Oct, 23:17 UTC FW27d ago 2 – 0.4 days 1
Thu 24 Sep, 08:40 UTC35d ago 1 halved by day 2 7.6 days 0
Thu 17 Sep, 08:18 UTC42d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ми МИНИ-КАРТА 2Х … 130
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130/ 100
  2. 2 Re RETRO RUST #1 … 185
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 185/ 225
  3. 3 Ru 404 RUST 2Х|ДЛ… 95
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 95/ 700
  4. 4 Ru 404 RUST 2Х|ДЛ… 251
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 251/ 700
  5. 5 Ru RustSpain.com … 348
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348/ 350
  6. 6 Ru 404 RUST 2Х|ДЛ… 25
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 25/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on VerySecretRustProject | Pyccкий?

VerySecretRustProject | Pyccкий runs a procedural map of size 1,024 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: ДЛЯ CЛAБЫX ПK.

What rules has VerySecretRustProject | Pyccкий set, and what settings are in force?

Nothing in the name of VerySecretRustProject | Pyccкий gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is disabled.

Server details

Which location is VerySecretRustProject | Pyccкий based in?

Going by its name rather than a tag, VerySecretRustProject | Pyccкий points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 185.207.214.181:29015 is the address it uses.

What Rust version does VerySecretRustProject | Pyccкий currently run?

On Windows, VerySecretRustProject | Pyccкий is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does VerySecretRustProject | Pyccкий stay up, and how reliable is its uptime?

At the moment, VerySecretRustProject | Pyccкий is online. The uptime it reports suggests it restarted roughly 6 days 4 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does VerySecretRustProject | Pyccкий perform?

The last 48 hours show an average of 48 server fps and a minimum of 48. The entity count reached 3,190, including buildings, deployables and all other world items. Up to 1,239 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on VerySecretRustProject | Pyccкий, and at what time?

There is no next wipe to predict for VerySecretRustProject | Pyccкий, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 8 hours ago.

On VerySecretRustProject | Pyccкий, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Where it appears

How should you read the tags on VerySecretRustProject | Pyccкий?

These are the tags VerySecretRustProject | Pyccкий makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): 0 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; jp0 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does VerySecretRustProject | Pyccкий come up?

These themed Rust Data Lab lists carry VerySecretRustProject | Pyccкий: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does VerySecretRustProject | Pyccкий compare with other servers in the rankings?

The seven-day player-hours table has VerySecretRustProject | Pyccкий at #7,045, in the top 32% of ranked servers.

How full is VerySecretRustProject | Pyccкий right now?

The current count for VerySecretRustProject | Pyccкий is 1 players. A seven-day sample gives 0 players on average and 1 at the top. Over 48 hours, the highest average fell at 10:00 UTC, at 1 players.

How to join

What steps get you onto VerySecretRustProject | Pyccкий?

You can connect by pressing F1 in Rust and entering client.connect 185.207.214.181:29015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players 0 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Other

jp0
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.