Element card · group Vanilla · atomic number 3,348, its rank
URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]
Online 185.207.214.206:35005 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 11:56 UTC, in 13h. Every 7 days · medium confidence
Coming wipes
- 13hFri 30 Oct, 11:56 UTC
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 7d 13hFri 6 Nov, 11:55 UTC
- 14d 13hFri 13 Nov, 11:53 UTC
- 21d 13hFri 20 Nov, 11:52 UTC
- 28d 13hFri 27 Nov, 11:50 UTC
- 34d 20hThu 3 Dec, 19:00 UTCFW
- 35d 13hFri 4 Dec, 11:49 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 11:59 UTC13d ago | 5 | – | running | 0 |
| Fri 9 Oct, 12:00 UTC20d ago | 5 | halved by day 5 | 7 days | 1 |
| Thu 1 Oct, 18:00 UTC FW28d ago | 3 | held half | 7.8 days | 1 |
| Fri 25 Sep, 11:57 UTC34d ago | 5 | halved by day 3 | 6.3 days | 0 |
| Fri 18 Sep, 11:58 UTC41d ago | 4 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?
The map on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] is procedural at size 3,500 with seed 276429, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?
URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] carries a 2x gather rate, as its name states. Group size is capped at 99 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?
No region is published by URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.207.214.206:35005 is the address it uses.
What Rust version does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] currently run?
On Linux, URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] stay online?
At the moment, URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] is online. The uptime it reports suggests it restarted roughly 17 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] hold a steady performance?
Server fps averaged 99 over the last 48 hours, with 92 as the lowest. Buildings, deployables and everything else in the world added up to as many as 70,497 entities. Memory use peaked at 3,392 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
When does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] wipe, and how often?
Lately the gap between wipes on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] has averaged about 7 days. The wipe after this one is due on Friday 30 October at 11:56 UTC. 13 days 10 hours ago the current world was made.
How does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 4 players. The latest wipe's peak fell 24 hours after it began. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. The crowd fell below half by day 3 when it didn't hold.
Tags, lists
What should you understand from the tags URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] carries?
These are the tags URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): Player slots: 250; ts99 (Group limit): No team may exceed 99; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] come up?
The Rust Data Lab lists that include URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] are: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Who is behind URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?
3 other servers we track publish a urban-rust.org hostname as well, which makes one operator the likely runner of them and URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ].
Player counts
Against other Rust servers, where does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] place?
Player hours over the last week put URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] at #3,348, inside the top 15% of ranked servers.
What does the current player count on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] tell you?
At the moment URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] has 0 of its 250 slots filled. Averaged over the past week: 1 players, peaking at 6. Over 48 hours, the highest average fell at 07:00 UTC, at 2 players.
Getting on
How can you connect to URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?
Open the console with F1 in Rust and type client.connect 185.207.214.206:35005. The Launch Rust button on this page does the same job through Steam. You can find its website at https://urban-rust.org.
