Rust Data LabData lab · live
Live readings Servers11,794 Players80,292 Populated3,570 Fresh wipes · 3h260 Sampled every 5 min

Element card · group Vanilla · atomic number 3,348, its rank

URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]

Online 185.207.214.206:35005 checked 14m ago

2x vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 250 0% full Room to join
7-day average1peak 6
Rank · atomic number#3,348top 15%
Last wipe13d agono schedule published
Next wipe13hFri 30 Oct, 11:56 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

a steady gap

Next wipe Friday 30 October, 11:56 UTC, in 13h. Every 7 days · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held25%else halves by day 3

Coming wipes

  1. 13hFri 30 Oct, 11:56 UTC
  2. 6d 20hThu 5 Nov, 19:00 UTCFW
  3. 7d 13hFri 6 Nov, 11:55 UTC
  4. 14d 13hFri 13 Nov, 11:53 UTC
  5. 21d 13hFri 20 Nov, 11:52 UTC
  6. 28d 13hFri 27 Nov, 11:50 UTC
  7. 34d 20hThu 3 Dec, 19:00 UTCFW
  8. 35d 13hFri 4 Dec, 11:49 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:59 UTC13d ago 5 – running 0
Fri 9 Oct, 12:00 UTC20d ago 5 halved by day 5 7 days 1
Thu 1 Oct, 18:00 UTC FW28d ago 3 held half 7.8 days 1
Fri 25 Sep, 11:57 UTC34d ago 5 halved by day 3 6.3 days 0
Fri 18 Sep, 11:58 UTC41d ago 4 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Vi Vital Rust - E… 1,124
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 617 on average 1,124/ 1,275
  3. 3 At Atlas - US 2X … 120
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 378 on average 120/ 150
  4. 4 Eu EU RENEGADE 2x… 608
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 352 on average 608/ 700
  5. 5 Ma Magic Rust #18… 414
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 337 on average 414/ 580
  6. 6 Mi MIRAGE RUST | … 46
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 319 on average 46/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

The map on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] is procedural at size 3,500 with seed 276429, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] carries a 2x gather rate, as its name states. Group size is capped at 99 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

No region is published by URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.207.214.206:35005 is the address it uses.

What Rust version does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] currently run?

On Linux, URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] stay online?

At the moment, URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] is online. The uptime it reports suggests it restarted roughly 17 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] hold a steady performance?

Server fps averaged 99 over the last 48 hours, with 92 as the lowest. Buildings, deployables and everything else in the world added up to as many as 70,497 entities. Memory use peaked at 3,392 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] wipe, and how often?

Lately the gap between wipes on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] has averaged about 7 days. The wipe after this one is due on Friday 30 October at 11:56 UTC. 13 days 10 hours ago the current world was made.

How does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 4 players. The latest wipe's peak fell 24 hours after it began. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. The crowd fell below half by day 3 when it didn't hold.

Tags, lists

What should you understand from the tags URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] carries?

These are the tags URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): Player slots: 250; ts99 (Group limit): No team may exceed 99; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] come up?

The Rust Data Lab lists that include URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] are: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Who is behind URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

3 other servers we track publish a urban-rust.org hostname as well, which makes one operator the likely runner of them and URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ].

Player counts

Against other Rust servers, where does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] place?

Player hours over the last week put URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] at #3,348, inside the top 15% of ranked servers.

What does the current player count on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] tell you?

At the moment URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] has 0 of its 250 slots filled. Averaged over the past week: 1 players, peaking at 6. Over 48 hours, the highest average fell at 07:00 UTC, at 2 players.

Getting on

How can you connect to URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

Open the console with F1 in Rust and type client.connect 185.207.214.206:35005. The Launch Rust button on this page does the same job through Steam. You can find its website at https://urban-rust.org.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts99

Game

gmvanilla
Game mode This is vanilla survival.
mp250
Max players Player slots: 250.
ts99
Group limit No team may exceed 99.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.