Rust Data LabData lab · live
Live readings Servers11,830 Players89,192 Populated3,733 Fresh wipes · 3h415 Sampled every 5 min

Element card · group Vanilla · atomic number 3,173, its rank

PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ]

Online 185.207.214.206:35060 checked 10m ago

2x vanillamoddedcarbon
Join the experiment
Atomic mass · players now 1/ 250 0% full Room to join
7-day average1peak 5
Rank · atomic number#3,173top 14%
Last wipe1d agono schedule published
Next wipe5d 14hWed 4 Nov, 12:00 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0246822:0007:0016:0002:0011:0020:00Wiped Wed 28 Oct, 12:00 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
025507510022:0007:0016:0002:0011:0020:00Wiped Wed 28 Oct, 12:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Wednesday 4 November, 12:00 UTC, in 5d 14h. Every Wednesday at 12:00 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 5d 14hWed 4 Nov, 12:00 UTC
  2. 6d 21hThu 5 Nov, 19:00 UTCFW
  3. 12d 14hWed 11 Nov, 12:00 UTC
  4. 19d 14hWed 18 Nov, 12:00 UTC
  5. 26d 14hWed 25 Nov, 12:00 UTC
  6. 33d 14hWed 2 Dec, 12:00 UTC
  7. 34d 21hThu 3 Dec, 19:00 UTCFW
  8. 40d 14hWed 9 Dec, 12:00 UTC

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:00 UTC1d ago – – running 1
Wed 21 Oct, 11:59 UTC8d ago 0 – 7 days 0
Wed 14 Oct, 11:59 UTC15d ago 6 halved by day 6 7 days 2
Thu 1 Oct, 17:58 UTC FW28d ago 5 halved by day 4 12.8 days 1
Wed 23 Sep, 11:59 UTC36d ago 13 halved by day 1 8.2 days 2
Wed 16 Sep, 12:00 UTC43d ago 13 halved by day 2 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 547
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 815 on average 547/ 600
  2. 2 Vi Vital Rust - E… 1,244
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 614 on average 1,244/ 1,275
  3. 3 At Atlas - US 2X … 136
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 381 on average 136/ 150
  4. 4 Eu EU RENEGADE 2x… 678
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 351 on average 678/ 700
  5. 5 Ma Magic Rust #18… 498
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 336 on average 498/ 580
  6. 6 Mi MIRAGE RUST | … 60
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 319 on average 60/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ]?

A procedural map of size 3,500 with seed 1213094491 runs on PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ], generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ]?

According to its name, PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ] runs 2x gather. You get up to 99 players per group. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server facts

In what location does PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ] sit?

There is no region on record for PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 185.207.214.206:35060.

Which Rust version is PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ] on?

Rust network protocol 2635 and build 168909 on Linux is what PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ] uses. The protocol must match for you to join; Steam will update your game.

Does PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ] stay up, and how reliable is its uptime?

PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ] is live as of now. The uptime it reports suggests it restarted roughly 17 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ] known for smooth running?

The last 48 hours show an average of 99 server fps and a minimum of 94. The entity count reached 75,324, including buildings, deployables and all other world items. The highest memory usage was 3,167 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ] wipe, and how often?

Wipes on PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ] follow this rhythm: every Wednesday at 12:00 UTC. On Wednesday 4 November at 12:00 UTC the next wipe falls due. 33 hours ago the current world was made.

How does PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ] look on the day of a wipe?

At their busiest, recent wipes averaged 4 players. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.

Where it appears

What should you understand from the tags PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ] carries?

The game's server browser reads the tags PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ] publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp250 (Max players): Player slots: 250; ts99 (Group limit): No team may exceed 99; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ] come up?

The Rust Data Lab lists that include PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ] are: 2x gather rate servers and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Who operates PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ]?

2 other servers we track publish a paradise-rust.org hostname as well, which makes one operator the likely runner of them and PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ].

Population

What position does PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ] hold among Rust servers?

The seven-day player-hours table has PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ] at #3,173, in the top 14% of ranked servers.

What does the current player count on PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ] tell you?

Of 250 slots, 1 are taken on PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ] right now. The week's figures average 1 players and top out at 5. Over 48 hours, the highest average fell at 19:00 UTC, at 5 players.

Connection

What steps get you onto PARADISE RUST #3 [ X2 | CLANS | KITS | TRADE ]?

You can connect by pressing F1 in Rust and entering client.connect 185.207.214.206:35060, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://paradise-rust.org.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts99

Game

gmvanilla
Game mode Survival, vanilla style.
mp250
Max players Player slots: 250.
ts99
Group limit No team may exceed 99.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.