Rust Data LabData lab · live
Live readings Servers11,875 Players94,751 Populated3,875 Fresh wipes · 3h395 Sampled every 5 min

Element card · group Modded · atomic number 1,046, its rank

ShockRust | Build Обновление

Online 185.207.214.212:35300 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 26/ 50 52% full Room to join
7-day average9peak 46
Rank · atomic number#1,046top 5%
Last wipe133d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 217
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 217/ 999
  2. 2 At Atlas // CSL -… 18
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 18/ 100
  3. 3 Aq AQRUX RUST BUI… 42
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 42/ 100
  4. 4 In Intoxicated EU… 33
    Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 22 on average 33/ 150
  5. 5 Lu [EU]Luuxens[PV… 8
    [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average 8/ 50
  6. 6 Re [EU] Recess Ga… 7
    [EU] Recess Gaming - Build | Creative | Sandbox EU · groups of 8+ · 4 on average 7/ 50

Quick answers

from the figures on this page

Map and rules

What map is in play on ShockRust | Build Обновление?

The map on ShockRust | Build Обновление is procedural at size 3,000 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

What settings and rules apply on ShockRust | Build Обновление?

The name of ShockRust | Build Обновление carries no gather rate. Nothing is published about a group limit. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is ShockRust | Build Обновление based in?

The name of ShockRust | Build Обновление points to Europe, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 185.207.214.212:35300.

Which Rust version is ShockRust | Build Обновление on?

Rust network protocol 2556 and build 104046 on Linux is what ShockRust | Build Обновление uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is ShockRust | Build Обновление for staying online?

Right now, ShockRust | Build Обновление is reachable. According to the uptime it reports, the last restart was about 16 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is ShockRust | Build Обновление known for smooth running?

In the last 48 hours, it averaged 58 server fps, with a low of 16. Buildings, deployables and everything else in the world added up to as many as 27,836 entities. The highest memory usage was 2,984 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on ShockRust | Build Обновление, and at what time?

The record holds too few of ShockRust | Build Обновление's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 133 days 1 hours ago the current world was made.

Where it appears

How should you read the tags on ShockRust | Build Обновление?

These are the tags ShockRust | Build Обновление makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; v2556 (Protocol): Protocol 2556 is required; join only if your game matches it; cs104046 (Build): The game build is 104046; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does ShockRust | Build Обновление come up?

The Rust Data Lab lists that include ShockRust | Build Обновление are: EU Rust servers, measured, Modded Rust servers, measured and Rust build and creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Players now: At least 10.

Player numbers

How does ShockRust | Build Обновление compare with other servers in the rankings?

Player hours over the last week put ShockRust | Build Обновление at #1,046, inside the top 5% of ranked servers.

How many players does ShockRust | Build Обновление have at the moment?

Of 50 slots, 26 are taken on ShockRust | Build Обновление right now. The week's figures average 9 players and top out at 46. Peak time in the past 48 hours: 16:00 UTC, when the average was 24 players.

How to join

What is the way to join ShockRust | Build Обновление?

Open the console with F1 in Rust and type client.connect 185.207.214.212:35300. The Launch Rust button on this page does the same job through Steam. You can find its website at https://shockproject.pro.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
v2556
Protocol Protocol 2556 is required; join only if your game matches it.
cs104046
Build The game build is 104046.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.