Rust Data LabData lab · live
Live readings Servers11,693 Players51,920 Populated3,092 Fresh wipes · 3h110 Sampled every 5 min

Element card · group Vanilla · atomic number 3,345, its rank

RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad

Online 185.216.144.102:28080 checked 10m ago

2x vanillamoddedoxide
Join the experiment
Atomic mass · players now 1/ 70 1% full Room to join
7-day average1peak 5
Rank · atomic number#3,345top 15%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct15 Oct22 Oct30 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 29 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 15:11 UTC10d ago 4 – running 0
Mon 12 Oct, 14:54 UTC17d ago 4 halved by day 4 7 days 2
Sat 10 Oct, 15:14 UTC19d ago 2 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 226
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 803 on average 226/ 300
  2. 2 Vi Vital Rust - E… 607
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 626 on average 607/ 700
  3. 3 Eu EU RENEGADE 2x… 266
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 356 on average 266/ 320
  4. 4 Ma Magic Rust #18… 173
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 339 on average 173/ 240
  5. 5 Mi MIRAGE RUST | … 12
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 319 on average 12/ 1,000
  6. 6 Vi Vitality - EU … 326
    Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 305 on average 326/ 400

Quick answers

from the figures on this page

Map and rules

What map is in play on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

A procedural map of size 3,800 with seed 1793755626 runs on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad configured, and what rules apply?

RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad carries a 2x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server facts

In what location does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad sit?

The name of RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad points to Europe, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 185.216.144.102:28080.

What Rust version does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad currently run?

Rust network protocol 2635 and build 167398 on Windows is what RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad uses. The protocol must match for you to join; Steam will update your game.

How dependable is RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad for staying online?

At the moment, RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad is online. About 41 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 15 September 2026.

How well does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad perform?

In the last 48 hours, it averaged 97 server fps, with a low of 68. The entity count reached 81,738, including buildings, deployables and all other world items. Up to 2,926 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad wipe, and how often?

With no fixed rhythm, RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 9 hours ago.

What does a typical wipe day on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad involve?

At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 29 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 4 when it didn't hold.

Tags, lists

How should you read the tags on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

These are the tags RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp70 (Max players): It has 70 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad come up?

The Rust Data Lab lists that include RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad are: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player counts

How does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad compare with other servers in the rankings?

RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad sits at #3,345 for seven-day player hours, placing it in the top 15% of ranked servers.

How full is RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad right now?

At the moment RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad has 1 of its 70 slots filled. The week's figures average 1 players and top out at 5. Over 48 hours, the highest average fell at 18:00 UTC, at 4 players.

Connection

How can you connect to RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

In Rust, press F1 and enter client.connect 185.216.144.102:28080. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp70
Max players It has 70 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.