Rust Data LabData lab · live
Live readings Servers11,823 Players72,372 Populated3,652 Fresh wipes · 3h214 Sampled every 5 min

Element card · group PvE · atomic number 2,398, its rank

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses

Online EU 185.216.144.112:28080 checked 6m ago

2x weekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 2/ 75 3% full Room to join
7-day average2peak 9
Rank · atomic number#2,398top 11% · #924 in EU
Last wipe13d agoweekly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246814:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 14d 5hThu 12 Nov, 18:32 UTC
  3. 35d 5hThu 3 Dec, 19:00 UTCFW
  4. 42d 5hThu 10 Dec, 18:32 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 40 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:32 UTC13d ago 8 – running 3
Thu 1 Oct, 18:30 UTC FW27d ago 7 held half 14 days 0
Thu 17 Sep, 18:22 UTC41d ago 10 halved by day 10 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses runs a procedural map of size 4,250 with seed 290821; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

According to its name, Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses runs 2x gather. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

Which location is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses based in?

The EU tag is how Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 185.216.144.112:28080 is the address it uses.

What Rust version does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses currently run?

On Windows, Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses for staying online?

Right now, Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is reachable. According to the uptime it reports, the last restart was about 6 hours ago. For the last 7 full days, 166 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses hold a steady performance?

Server fps averaged 70 over the last 48 hours, with 11 as the lowest. The entity count reached 126,335, including buildings, deployables and all other world items. Memory use peaked at 4,264 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses, and at what time?

Wipes on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses follow this rhythm: every 4 weeks on Thursday at 18:32 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 13 days 18 hours ago. The tags state that wipes happen weekly.

How does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses look on the day of a wipe?

At their busiest, recent wipes averaged 8 players. Peak numbers on the latest wipe came 40 hours in. Half that peak was held until the next wipe in 50% of recent wipes. Where it did not hold, the crowd dropped below half by day 10.

Lists and tags

What should you understand from the tags Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses carries?

gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): Player slots: 75; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe: that is the tag list Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses appear in?

You will find Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

What position does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses hold among Rust servers?

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is #2,398 on seven-day player hours, #924 in Europe, and in the top 11% of all ranked servers.

What does the current player count on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses tell you?

Of 75 slots, 2 are taken on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses right now. A seven-day sample gives 2 players on average and 9 at the top. Peak time in the past 48 hours: 18:00 UTC, when the average was 4 players.

Getting on

What steps get you onto Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

You can connect by pressing F1 in Rust and entering client.connect 185.216.144.112:28080, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://rustmadscience.tebex.io/.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^w,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp75
Max players Player slots: 75.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly Wipes happen once a week.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.