Element card · group PvE · atomic number 2,789, its rank
[EU] Salvaged-Life | PVE | NPC | ZOMBIES |
Online EU 185.216.144.68:28540 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 14d 1hThu 12 Nov, 17:53 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 42d 1hThu 10 Dec, 17:53 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:53 UTC13d ago | 8 | – | running | 3 |
| Thu 1 Oct, 18:32 UTC FW27d ago | 5 | halved by day 8 | 14 days | 0 |
| Thu 17 Sep, 17:56 UTC41d ago | 3 | held half | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
A procedural map of size 4,200 with seed 20 runs on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Salvaged Life Maps.
How is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | configured, and what rules apply?
The name of [EU] Salvaged-Life | PVE | NPC | ZOMBIES | carries no gather rate. You get up to 20 players per group. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
Which location is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | based in?
The EU tag is how [EU] Salvaged-Life | PVE | NPC | ZOMBIES | lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 185.216.144.68:28540.
Which Rust version is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | on?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Salvaged-Life | PVE | NPC | ZOMBIES | uses. The protocol must match for you to join; Steam will update your game.
Does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | stay up, and how reliable is its uptime?
Right now, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is reachable. According to the uptime it reports, the last restart was about 11 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | known for smooth running?
Server fps averaged 93 over the last 48 hours, with 42 as the lowest. The entity count reached 92,323, including buildings, deployables and all other world items. The highest memory usage was 4,203 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
When does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | wipe, and how often?
The wipe rhythm for [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is every 4 weeks on Thursday at 17:53 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 13 days 22 hours ago. Its tags list a wipe schedule of one wipe every two weeks.
On [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, what happens when wipe day arrives?
Recent wipes on average reached 5 players at their busiest. 3 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of recent wipes. The crowd fell below half by day 8 when it didn't hold.
Where it appears
How should you read the tags on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
These are the tags [EU] Salvaged-Life | PVE | NPC | ZOMBIES | makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts20 (Group limit): No team may exceed 20; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): Europe is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | appear in?
These themed Rust Data Lab lists carry [EU] Salvaged-Life | PVE | NPC | ZOMBIES |: EU Rust servers, measured, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, where does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | place?
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | is #2,789 on seven-day player hours, #1,062 in Europe, and in the top 13% of all ranked servers.
How full is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | right now?
At the moment [EU] Salvaged-Life | PVE | NPC | ZOMBIES | has 2 of its 50 slots filled. Averaged over the past week: 1 players, peaking at 7. Over 48 hours, the highest average fell at 19:00 UTC, at 4 players.
Connection
What is the way to join [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
You can connect by pressing F1 in Rust and entering client.connect 185.216.144.68:28540, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/jymGN2PPjd.
