Rust Data LabData lab · live
Live readings Servers11,875 Players94,751 Populated3,875 Fresh wipes · 3h395 Sampled every 5 min

Element card · group PvE · atomic number 2,789, its rank

[EU] Salvaged-Life | PVE | NPC | ZOMBIES |

Online EU 185.216.144.68:28540 checked 12m ago

biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 2/ 50 4% full Room to join
7-day average1peak 7
Rank · atomic number#2,789top 13% · #1062 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 8

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 14d 1hThu 12 Nov, 17:53 UTC
  3. 35d 3hThu 3 Dec, 19:00 UTCFW
  4. 42d 1hThu 10 Dec, 17:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC13d ago 8 – running 3
Thu 1 Oct, 18:32 UTC FW27d ago 5 halved by day 8 14 days 0
Thu 17 Sep, 17:56 UTC41d ago 3 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

A procedural map of size 4,200 with seed 20 runs on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Salvaged Life Maps.

How is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | configured, and what rules apply?

The name of [EU] Salvaged-Life | PVE | NPC | ZOMBIES | carries no gather rate. You get up to 20 players per group. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | based in?

The EU tag is how [EU] Salvaged-Life | PVE | NPC | ZOMBIES | lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 185.216.144.68:28540.

Which Rust version is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | on?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Salvaged-Life | PVE | NPC | ZOMBIES | uses. The protocol must match for you to join; Steam will update your game.

Does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | stay up, and how reliable is its uptime?

Right now, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is reachable. According to the uptime it reports, the last restart was about 11 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | known for smooth running?

Server fps averaged 93 over the last 48 hours, with 42 as the lowest. The entity count reached 92,323, including buildings, deployables and all other world items. The highest memory usage was 4,203 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | wipe, and how often?

The wipe rhythm for [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is every 4 weeks on Thursday at 17:53 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 13 days 22 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

On [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, what happens when wipe day arrives?

Recent wipes on average reached 5 players at their busiest. 3 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of recent wipes. The crowd fell below half by day 8 when it didn't hold.

Where it appears

How should you read the tags on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

These are the tags [EU] Salvaged-Life | PVE | NPC | ZOMBIES | makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts20 (Group limit): No team may exceed 20; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): Europe is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | appear in?

These themed Rust Data Lab lists carry [EU] Salvaged-Life | PVE | NPC | ZOMBIES |: EU Rust servers, measured, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | place?

[EU] Salvaged-Life | PVE | NPC | ZOMBIES | is #2,789 on seven-day player hours, #1,062 in Europe, and in the top 13% of all ranked servers.

How full is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | right now?

At the moment [EU] Salvaged-Life | PVE | NPC | ZOMBIES | has 2 of its 50 slots filled. Averaged over the past week: 1 players, peaking at 7. Over 48 hours, the highest average fell at 19:00 UTC, at 4 players.

Connection

What is the way to join [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

You can connect by pressing F1 in Rust and entering client.connect 185.216.144.68:28540, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/jymGN2PPjd.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts20
Group limit No team may exceed 20.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.