Rust Data LabData lab · live
Live readings Servers11,685 Players51,425 Populated3,180 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Vanilla · atomic number 187, its rank

[US] Upsurge Main | 3x Vanilla | 10/27

Online NA · us1 194.46.57.40:28010 checked 10m ago

3x weekly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 30/ 170 18% full Room to join
7-day average96peak 426
Rank · atomic number#187top 0.8% · #40 in NA
Last wipe1d agoweekly schedule
Next wipe1d 11hFri 30 Oct, 20:58 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
020040060080010:0019:0004:0013:0023:0008:00Wiped Tue 27 Oct, 20:57 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
01020304010:0019:0004:0013:0023:0008:00Wiped Tue 27 Oct, 20:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.8% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 20:58 UTC, in 1d 11h. Every Tuesday at 20:57 and every Friday at 20:58 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak399players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 1d 11hFri 30 Oct, 20:58 UTC
  2. 5d 11hTue 3 Nov, 20:57 UTC
  3. 7d 9hThu 5 Nov, 19:00 UTCFW
  4. 8d 11hFri 6 Nov, 20:58 UTC
  5. 12d 11hTue 10 Nov, 20:57 UTC
  6. 15d 11hFri 13 Nov, 20:58 UTC
  7. 19d 11hTue 17 Nov, 20:57 UTC
  8. 22d 11hFri 20 Nov, 20:58 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 394, 4 hours in, with 33 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:57 UTC1d ago – – running 61
Fri 23 Oct, 20:58 UTC5d ago 394+33 queue halved by day 2 4 days 67
Tue 20 Oct, 20:57 UTC8d ago 441+39 queue halved by day 1 3 days 43
Fri 16 Oct, 20:57 UTC12d ago 362+51 queue halved by day 2 4 days 43
Tue 13 Oct, 20:58 UTC15d ago 442+37 queue halved by day 1 3 days 56
Fri 9 Oct, 20:58 UTC19d ago 446+39 queue halved by day 2 4 days 24
Tue 6 Oct, 20:57 UTC22d ago 464+11 queue halved by day 1 3 days 31
Fri 2 Oct, 20:57 UTC26d ago 345+8 queue halved by day 2 4 days 25
Tue 29 Sep, 20:59 UTC29d ago 483+58 queue halved by day 1 3 days 82
Fri 25 Sep, 20:59 UTC33d ago 401+11 queue halved by day 2 4 days 41

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on [US] Upsurge Main | 3x Vanilla | 10/27?

The map on [US] Upsurge Main | 3x Vanilla | 10/27 is procedural at size 3,950 with seed 253663126, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

How is [US] Upsurge Main | 3x Vanilla | 10/27 configured, and what rules apply?

The name says it: gather runs at 3x on [US] Upsurge Main | 3x Vanilla | 10/27. You get up to 12 players per group. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

About the server

What region hosts [US] Upsurge Main | 3x Vanilla | 10/27?

The NA tag puts [US] Upsurge Main | 3x Vanilla | 10/27 in North America, and its region code is us1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 194.46.57.40:28010 is the address it uses.

What Rust version does [US] Upsurge Main | 3x Vanilla | 10/27 currently run?

Rust network protocol 2635 and build 168909 on Linux is what [US] Upsurge Main | 3x Vanilla | 10/27 uses. The protocol must match for you to join; Steam will update your game.

How reliably does [US] Upsurge Main | 3x Vanilla | 10/27 stay online?

[US] Upsurge Main | 3x Vanilla | 10/27 is live as of now. The uptime it reports suggests it restarted roughly 21 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does [US] Upsurge Main | 3x Vanilla | 10/27 perform?

The last 48 hours show an average of 30 server fps and a minimum of 30. Buildings, deployables and everything else in the world added up to as many as 297,481 entities. Up to 7,171 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on [US] Upsurge Main | 3x Vanilla | 10/27?

The wipe rhythm for [US] Upsurge Main | 3x Vanilla | 10/27 is every Tuesday at 20:57 and every Friday at 20:58 UTC. The wipe after this one is due on Friday 30 October at 20:58 UTC. Counting back, the current world began 36 hours ago. Its tags carry a weekly wipe schedule.

How does [US] Upsurge Main | 3x Vanilla | 10/27 look on the day of a wipe?

Recent wipes on average reached 399 players at their busiest. With 33 more waiting in the queue, the crowd on the latest wipe peaked 4 hours after the wipe. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.

Lists and tags

What should you understand from the tags [US] Upsurge Main | 3x Vanilla | 10/27 carries?

gmrust (Game mode): Survival in the standard Rust style; mp170 (Max players): 170 is the slot count; ts12 (Group limit): Teams cap at 12 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $rus1 (Region code): Region code: us1; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework; NA (North America): North America is where the browser lists this server: that is the tag list [US] Upsurge Main | 3x Vanilla | 10/27 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [US] Upsurge Main | 3x Vanilla | 10/27 appear in?

You will find [US] Upsurge Main | 3x Vanilla | 10/27 on the following Rust Data Lab lists: 3x Rust servers, live, Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x; Players now: At least 10; Average players: 50+ on average.

Who is behind [US] Upsurge Main | 3x Vanilla | 10/27?

Sharing its upsurgerust.com hostname with 1 other server we track, [US] Upsurge Main | 3x Vanilla | 10/27 is most likely run by the same operator as that one.

Player counts

Against other Rust servers, where does [US] Upsurge Main | 3x Vanilla | 10/27 place?

Seven-day player hours place [US] Upsurge Main | 3x Vanilla | 10/27 at #187 overall, #40 in North America and in the top 0.8% of ranked servers.

How many players does [US] Upsurge Main | 3x Vanilla | 10/27 have at the moment?

[US] Upsurge Main | 3x Vanilla | 10/27 currently shows 30 players across 170 slots. A seven-day sample gives 96 players on average and 426 at the top. Peak time in the past 48 hours: 00:00 UTC, when the average was 407 players.

Connection

How can you connect to [US] Upsurge Main | 3x Vanilla | 10/27?

You can connect by pressing F1 in Rust and entering client.connect 194.46.57.40:28010, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://upsurgerust.com/store.

Server tags

what each one means

Published as mp170,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival in the standard Rust style.
mp170
Max players 170 is the slot count.
ts12
Group limit Teams cap at 12 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly Wipes happen once a week.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.