Rust Data LabData lab · live
Live readings Servers11,766 Players65,323 Populated3,462 Fresh wipes · 3h190 Sampled every 5 min

Element card · group PvE · atomic number 15,318, its rank

PVE2day|PVP2day|X5 JUST WIPED

Online 188.40.72.247:28015 checked 7m ago

5x moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 120 0% full Room to join
7-day average0peak –
Rank · atomic number#15,318top 69%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1.5

The first 48 hours of its last wipes

Sun 25 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:31 UTC3d ago 0 – running 0
Fri 16 Oct, 13:57 UTC12d ago 1 halved by day 2 8.9 days 0
Fri 9 Oct, 19:24 UTC19d ago 1 halved by day 1 6.8 days 1
Sat 3 Oct, 15:53 UTC25d ago 1 held half 6.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv |PVE|S.T.A.L.K… 49
    |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 groups of 10+ · 5x · weekly · 50 on average 49/ 200
  2. 2 Lu [LATAM] LUNARU… 0
    [LATAM] LUNARUST PVE X5 Mensual | 01/10 Full Wipe SA · groups of 8+ · 5x · monthly · 45 on average 0/ 100
  3. 3 Ru Rusty Spoon EU… 38
    Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree] EU · groups of 8+ · 5x · biweekly · 34 on average 38/ 150
  4. 4 Ru Rusty Spoon US… 20
    Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree] NA · groups of 8+ · 5x · biweekly · 30 on average 20/ 150
  5. 5 He Hex AU 5x PVE … 47
    Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons OC · groups of 8+ · 5x · biweekly · 20 on average 47/ 100
  6. 6 Bu BURN ZOMBIE IS… 15
    BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpa groups of 24+ · 5x · biweekly · 13 on average 15/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on PVE2day|PVP2day|X5 JUST WIPED?

A procedural map of size 3,500 with seed 5551234 runs on PVE2day|PVP2day|X5 JUST WIPED, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on PVE2day|PVP2day|X5 JUST WIPED?

PVE2day|PVP2day|X5 JUST WIPED carries a 5x gather rate, as its name states. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts PVE2day|PVP2day|X5 JUST WIPED?

No region is published by PVE2day|PVP2day|X5 JUST WIPED. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 188.40.72.247:28015.

Which Rust version is PVE2day|PVP2day|X5 JUST WIPED on?

On Windows, PVE2day|PVP2day|X5 JUST WIPED is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

Does PVE2day|PVP2day|X5 JUST WIPED stay up, and how reliable is its uptime?

At the moment, PVE2day|PVP2day|X5 JUST WIPED is online. The uptime it reports suggests it restarted roughly 21 hours ago. For the last 7 full days, 123 of 168 hours were online, giving 73% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.

How well does PVE2day|PVP2day|X5 JUST WIPED perform?

In the last 48 hours, it averaged 148 server fps, with a low of 15. Buildings, deployables and everything else in the world added up to as many as 68,990 entities. Memory use peaked at 2,356 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on PVE2day|PVP2day|X5 JUST WIPED, and at what time?

With no fixed rhythm, PVE2day|PVP2day|X5 JUST WIPED wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 23 hours ago.

On PVE2day|PVP2day|X5 JUST WIPED, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 33% of recent wipes. In the other cases, half the peak was lost by day 1.5.

Tags, lists

How should you read the tags on PVE2day|PVP2day|X5 JUST WIPED?

The game's server browser reads the tags PVE2day|PVP2day|X5 JUST WIPED publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp120 (Max players): Player slots: 120; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does PVE2day|PVP2day|X5 JUST WIPED come up?

You will find PVE2day|PVP2day|X5 JUST WIPED on the following Rust Data Lab lists: 5x Rust servers, measured live, Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.

Population

How does PVE2day|PVP2day|X5 JUST WIPED compare with other servers in the rankings?

PVE2day|PVP2day|X5 JUST WIPED sits at #15,318 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on PVE2day|PVP2day|X5 JUST WIPED tell you?

PVE2day|PVP2day|X5 JUST WIPED currently shows 0 players across 120 slots. The past week gives an average of 0 players.

Getting on

What steps get you onto PVE2day|PVP2day|X5 JUST WIPED?

In Rust, press F1 and enter client.connect 188.40.72.247:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp120
Max players Player slots: 120.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.