Rust Data LabData lab · live
Live readings Servers11,853 Players81,845 Populated3,922 Fresh wipes · 3h169 Sampled every 5 min

Element card · group Vanilla · atomic number 12,571, its rank

Rust Crazy

Offline EU 188.82.56.95:28060 checked 16h ago

vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak 2
Rank · atomic number#12,571top 57% · #2412 in EU
Last wipe17h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123402:0003:0004:00Wiped Tue 27 Oct, 03:10 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep29 Sep5 Oct15 Oct21 Oct27 Oct

Top 57% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held25%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:10 UTC17h ago – – running 0
Fri 23 Oct, 21:15 UTC3d ago 2 – – 0
Mon 19 Oct, 08:27 UTC8d ago 1 halved by day 1 4.5 days 0
Sat 17 Oct, 00:53 UTC10d ago 1 halved by day 1 2.3 days 0
Wed 14 Oct, 01:49 UTC13d ago 0 – 3 days 0
Sun 11 Oct, 16:17 UTC16d ago 1 held half 2.4 days 0
Mon 28 Sep, 23:32 UTC28d ago 1 halved by day 1 12.7 days 0
Mon 28 Sep, 16:45 UTC29d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ми МИНИ-КАРТА 2Х … 134
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 134/ 100
  2. 2 Re RETRO RUST #1 … 130
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 130/ 225
  3. 3 Ru RustSpain.com … 31
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 31/ 200
  4. 4 Ru 404 RUST 2Х|ДЛ… 141
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 141/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 47
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 47/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 23
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average 23/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Rust Crazy?

The map on Rust Crazy is procedural at size 5,096 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Rust Crazy configured, and what rules apply?

The name of Rust Crazy carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Rust Crazy?

With its EU tag, Rust Crazy places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 188.82.56.95:28060 is the address it uses.

On what Rust version does Rust Crazy operate?

On Windows, Rust Crazy is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Rust Crazy for staying online?

Rust Crazy is not online at the moment; the last sighting was 16 hours ago. The uptime it reports suggests it restarted roughly 1 hours ago. It was online for 63 of 168 hours in the last 7 full days, which is 38% uptime. It first appeared to Rust Data Lab on 23 September 2026.

How well does Rust Crazy perform?

In the last 48 hours, it averaged 153 server fps, with a low of 153. Buildings, deployables and everything else in the world added up to as many as 156,902 entities. Memory use peaked at 3,472 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on Rust Crazy?

With no fixed rhythm, Rust Crazy wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 hours ago.

How does Rust Crazy look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 20 hours in. Above half the peak until the next wipe: that held in 25% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Where it appears

What should you understand from the tags Rust Crazy carries?

gmvanilla (Game mode): Survival, vanilla style; mp15 (Max players): 15 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list Rust Crazy publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Crazy come up?

The Rust Data Lab lists that include Rust Crazy are: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

What position does Rust Crazy hold among Rust servers?

Player hours for the past seven days give Rust Crazy #12,571, #2,412 in Europe, and a place in the top 57% of ranked servers.

How full is Rust Crazy right now?

The last recorded sighting of Rust Crazy was 16 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 2 at the top.

Getting on

How can you connect to Rust Crazy?

In Rust, press F1 and enter client.connect 188.82.56.95:28060. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/HzFn473DS5.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp15
Max players 15 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.