Rust Data LabData lab · live
Live readings Servers11,773 Players67,310 Populated3,523 Fresh wipes · 3h192 Sampled every 5 min

Element card · group Modded · atomic number 4,034, its rank

[EU/SWE] Playstar - SOLO - X2

Online EU 192.121.44.108:28016 checked 11m ago

2x biweekly wipes moddedoxidepremium
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 4
Rank · atomic number#4,034top 18% · #1472 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 9

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 14d 4hThu 12 Nov, 16:43 UTC
  3. 35d 6hThu 3 Dec, 19:00 UTCFW
  4. 42d 4hThu 10 Dec, 16:43 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 42 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:43 UTC13d ago 6 – running 0
Thu 1 Oct, 18:53 UTC FW27d ago 2 held half 13.9 days 0
Thu 17 Sep, 16:48 UTC41d ago 4 halved by day 9 14.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10 EU · groups of 10+ · 2x · biweekly · 51 on average 25/ 200
  3. 3 Pr PROSTOJ #6 | Р… 15
    PROSTOJ #6 | Ресурсы x2 | Компоненты x1 EU · groups of 8+ · 2x · biweekly · 49 on average 15/ 200
  4. 4 Ma Magic Rust #22… 20
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  5. 5 Ро Россия | Класс… 22
    Россия | Классика X2 | IMBA RUST 23.10 EU · groups of 100+ · 2x · biweekly · 31 on average 22/ 200
  6. 6 Ро РОССИЙСКИЙ x2 … 11
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Quick answers

from the figures on this page

Settings and map

What map is in play on [EU/SWE] Playstar - SOLO - X2?

[EU/SWE] Playstar - SOLO - X2 runs a procedural map of size 4,250 with seed 35599; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on [EU/SWE] Playstar - SOLO - X2?

[EU/SWE] Playstar - SOLO - X2 carries a 2x gather rate, as its name states. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Entry is limited to players who hold Rust's premium status. Anti-cheat is on: Valve's VAC.

Server details

Which location is [EU/SWE] Playstar - SOLO - X2 based in?

With its EU tag, [EU/SWE] Playstar - SOLO - X2 places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 192.121.44.108:28016 is the address it uses.

What Rust version does [EU/SWE] Playstar - SOLO - X2 currently run?

On Linux, [EU/SWE] Playstar - SOLO - X2 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does [EU/SWE] Playstar - SOLO - X2 stay up, and how reliable is its uptime?

Right now, [EU/SWE] Playstar - SOLO - X2 is reachable. According to the uptime it reports, the last restart was about 8 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does [EU/SWE] Playstar - SOLO - X2 perform?

In the last 48 hours, it averaged 57 server fps, with a low of 47. The entity count reached 100,029, including buildings, deployables and all other world items. Memory use peaked at 3,550 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on [EU/SWE] Playstar - SOLO - X2?

Wipes on [EU/SWE] Playstar - SOLO - X2 follow this rhythm: every 4 weeks on Thursday at 16:43 UTC. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 13 days 19 hours ago the current world was made. A two-weekly wipe schedule is published in its tags.

What does a typical wipe day on [EU/SWE] Playstar - SOLO - X2 involve?

At their busiest, recent wipes averaged 4 players. Peak numbers on the latest wipe came 42 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 9.

Lists and tags

Which meanings sit behind the tags on [EU/SWE] Playstar - SOLO - X2?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): The map wipes on a two-week cycle; ^q (Premium): Entry is limited to players who hold Rust's premium status; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): In the browser it sits under Europe: that is the tag list [EU/SWE] Playstar - SOLO - X2 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [EU/SWE] Playstar - SOLO - X2 appear in?

These themed Rust Data Lab lists carry [EU/SWE] Playstar - SOLO - X2: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player counts

Against other Rust servers, where does [EU/SWE] Playstar - SOLO - X2 place?

Seven-day player hours place [EU/SWE] Playstar - SOLO - X2 at #4,034 overall, #1,472 in Europe and in the top 18% of ranked servers.

How many players does [EU/SWE] Playstar - SOLO - X2 have at the moment?

At the moment [EU/SWE] Playstar - SOLO - X2 has 0 of its 50 slots filled. The week's figures average 1 players and top out at 4. The busiest point in the last 48 hours came at 17:00 UTC, averaging 0 players.

How to join

What is the way to join [EU/SWE] Playstar - SOLO - X2?

You can connect by pressing F1 in Rust and entering client.connect 192.121.44.108:28016, or by pressing Launch Rust here, which starts the game through Steam and joins for you. Entry is limited to players who hold Rust's premium status. For more, visit https://discord.com/invite/gxJm7Pv.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Mods and access

^q
Premium Entry is limited to players who hold Rust's premium status.
^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.