Rust Data LabData lab · live
Live readings Servers11,611 Players33,784 Populated2,810 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Modded · atomic number 14,321, its rank

zombie land 2x no offline

Online 192.99.75.110:24386 checked 9m ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,321top 64%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:24 UTC27d ago 3 – running 0
Wed 30 Sep, 18:38 UTC28d ago 3 – 0.9 days 2
Tue 29 Sep, 22:40 UTC29d ago 3 – 0.8 days 1
Tue 29 Sep, 06:13 UTC30d ago 2 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 227
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 809 on average 227/ 350
  2. 2 At Atlas - US 2X … 93
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 372 on average 93/ 150
  3. 3 Eu EU RENEGADE 2x… 33
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average 33/ 150
  4. 4 Ma Magic Rust #18… 706
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 331 on average 706/ 670
  5. 5 Mi MIRAGE RUST | … 49
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 314 on average 49/ 1,000
  6. 6 Vi Vitality - EU … 30
    Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 303 on average 30/ 50

Quick answers

from the figures on this page

Map and rules

What map is in play on zombie land 2x no offline?

A procedural map of size 3,500 with seed 1234567 runs on zombie land 2x no offline, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on zombie land 2x no offline?

The name says it: gather runs at 2x on zombie land 2x no offline. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

In what location does zombie land 2x no offline sit?

Nothing about a region is published by zombie land 2x no offline. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 192.99.75.110:24386 is the address it uses.

Which Rust version is zombie land 2x no offline on?

Rust network protocol 2635 and build 168909 on Linux is what zombie land 2x no offline uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is zombie land 2x no offline for staying online?

Right now, zombie land 2x no offline is reachable. The uptime it reports suggests it restarted roughly 4 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Is zombie land 2x no offline known for smooth running?

Server fps averaged 196 over the last 48 hours, with 65 as the lowest. The maximum entity count was 75,971, covering buildings, deployables and all else in the world. Memory use peaked at 4,128 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on zombie land 2x no offline, and at what time?

There is no next wipe to predict for zombie land 2x no offline, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 10 hours ago.

On zombie land 2x no offline, what happens when wipe day arrives?

At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 1 hours in.

Tags, lists

What should you understand from the tags zombie land 2x no offline carries?

The game's server browser reads the tags zombie land 2x no offline publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does zombie land 2x no offline come up?

The Rust Data Lab lists that include zombie land 2x no offline are: 2x gather rate servers, Modded Rust servers, measured and Rust servers named for zombies. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player numbers

What position does zombie land 2x no offline hold among Rust servers?

Player hours over the last week put zombie land 2x no offline at #14,321, inside the top 64% of ranked servers.

How full is zombie land 2x no offline right now?

Of 20 slots, 0 are taken on zombie land 2x no offline right now. The week's figures average 0 players and top out at 1.

Connection

How can you connect to zombie land 2x no offline?

In Rust, press F1 and enter client.connect 192.99.75.110:24386. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players It has 20 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.