Rust Data LabData lab · live
Live readings Servers11,835 Players97,516 Populated3,868 Fresh wipes · 3h532 Sampled every 5 min

Element card · group Modded · atomic number 14,606, its rank

Jump World 1

Offline 193.234.38.34:28025 checked 1d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,606top 65%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123409:0010:0011:0012:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:43 UTC2d ago – – – 0
Mon 26 Oct, 18:47 UTC3d ago – – – 0
Mon 26 Oct, 16:51 UTC3d ago – – – 0
Fri 23 Oct, 20:41 UTC5d ago – – – 0
Fri 23 Oct, 19:30 UTC6d ago 0 – 2.9 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ру РУССКИЙ ДЛЯ НО… 34
    РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 EU · groups of 8+ · weekly · 116 on average 34/ 300
  2. 2 Pi Pickle Rust EU… 51
    Pickle Rust EU Monthly EU · no group limit · 50 on average 51/ 100
  3. 3 Ra RaidLab 0
    RaidLab groups of 8+ · 33 on average 0/ 50
  4. 4 Eu EU Hub 01 3
    EU Hub 01 EU · groups of 1000+ · 23 on average 3/ 3,300
  5. 5 Ru 404 RUST /ДЛЯ … 2
    404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 3 on average 2/ 300
  6. 6 Wa Warriors 2
    Warriors groups of 8+ · 2 on average 2/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Jump World 1?

Generated by the game, the map on Jump World 1 is procedural.

How is Jump World 1 configured, and what rules apply?

Nothing in the name of Jump World 1 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server details

In what location does Jump World 1 sit?

Nothing about a region is published by Jump World 1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 193.234.38.34:28025.

What Rust version does Jump World 1 currently run?

Rust network protocol 2635 and build 168909 on Windows is what Jump World 1 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Jump World 1 stay online?

Right now Jump World 1 is offline, with its last appearance 31 hours ago. It was online for 18 of 168 hours in the last 7 full days, which is 11% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does Jump World 1 wipe, and how often?

No wipe schedule exists for Jump World 1: its world is remade every few hours, and a reset of that kind is not a wipe.

Lists and tags

How should you read the tags on Jump World 1?

The game's server browser reads the tags Jump World 1 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; ^x (Unknown flag): The meaning of this flag is not documented by Facepunch. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Jump World 1 appear in?

The Rust Data Lab lists that include Jump World 1 are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, where does Jump World 1 place?

The seven-day player-hours table has Jump World 1 at #14,606, in the top 65% of ranked servers.

What does the current player count on Jump World 1 tell you?

Jump World 1 is offline at the moment; the last sighting was 31 hours ago. The week's figures average 0 players and top out at 1.

Connection

What steps get you onto Jump World 1?

You can connect by pressing F1 in Rust and entering client.connect 193.234.38.34:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,^z,^y,^x,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Other

^x
Unknown flag The meaning of this flag is not documented by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.