Element card · group Modded · atomic number 14,606, its rank
Jump World 1
Offline 193.234.38.34:28025 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 13:43 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 18:47 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 16:51 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 20:41 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 19:30 UTC6d ago | 0 | – | 2.9 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Jump World 1?
Generated by the game, the map on Jump World 1 is procedural.
How is Jump World 1 configured, and what rules apply?
Nothing in the name of Jump World 1 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
Server details
In what location does Jump World 1 sit?
Nothing about a region is published by Jump World 1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 193.234.38.34:28025.
What Rust version does Jump World 1 currently run?
Rust network protocol 2635 and build 168909 on Windows is what Jump World 1 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Jump World 1 stay online?
Right now Jump World 1 is offline, with its last appearance 31 hours ago. It was online for 18 of 168 hours in the last 7 full days, which is 11% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does Jump World 1 wipe, and how often?
No wipe schedule exists for Jump World 1: its world is remade every few hours, and a reset of that kind is not a wipe.
Lists and tags
How should you read the tags on Jump World 1?
The game's server browser reads the tags Jump World 1 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; ^x (Unknown flag): The meaning of this flag is not documented by Facepunch. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Jump World 1 appear in?
The Rust Data Lab lists that include Jump World 1 are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Against other Rust servers, where does Jump World 1 place?
The seven-day player-hours table has Jump World 1 at #14,606, in the top 65% of ranked servers.
What does the current player count on Jump World 1 tell you?
Jump World 1 is offline at the moment; the last sighting was 31 hours ago. The week's figures average 0 players and top out at 1.
Connection
What steps get you onto Jump World 1?
You can connect by pressing F1 in Rust and entering client.connect 193.234.38.34:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.