Rust Data LabData lab · live
Live readings Servers11,668 Players34,317 Populated2,844 Fresh wipes · 3h86 Sampled every 5 min

Element card · group Modded · atomic number 15,986, its rank

[U.S]OzziGaming 2x | Bi-Weekly |

Offline 193.31.31.104:28056 checked 22d ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,986top 71%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 260
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 804 on average 260/ 300
  2. 2 Vi Vital Rust - E… 129
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 599 on average 129/ 150
  3. 3 At Atlas - US 2X … 141
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 370 on average 141/ 200
  4. 4 Eu EU RENEGADE 2x… 38
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 349 on average 38/ 150
  5. 5 Ma Magic Rust #18… 397
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 329 on average 397/ 430
  6. 6 Mi MIRAGE RUST | … 33
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 313 on average 33/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on [U.S]OzziGaming 2x | Bi-Weekly |?

[U.S]OzziGaming 2x | Bi-Weekly | runs a procedural map of size 3,000 with seed 1; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on [U.S]OzziGaming 2x | Bi-Weekly |?

According to its name, [U.S]OzziGaming 2x | Bi-Weekly | runs 2x gather. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts [U.S]OzziGaming 2x | Bi-Weekly |?

There is no region on record for [U.S]OzziGaming 2x | Bi-Weekly |. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 193.31.31.104:28056.

What Rust version does [U.S]OzziGaming 2x | Bi-Weekly | currently run?

Rust network protocol 2634 and build 166652 on Linux is what [U.S]OzziGaming 2x | Bi-Weekly | uses. The protocol must match for you to join; Steam will update your game.

Does [U.S]OzziGaming 2x | Bi-Weekly | stay up, and how reliable is its uptime?

Currently offline, [U.S]OzziGaming 2x | Bi-Weekly | was last seen 22 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on [U.S]OzziGaming 2x | Bi-Weekly |?

Too few wipes are on record for [U.S]OzziGaming 2x | Bi-Weekly | to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 23 days 13 hours ago the current world was made.

Where it appears

What should you understand from the tags [U.S]OzziGaming 2x | Bi-Weekly | carries?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list [U.S]OzziGaming 2x | Bi-Weekly | publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [U.S]OzziGaming 2x | Bi-Weekly | appear in?

You will find [U.S]OzziGaming 2x | Bi-Weekly | on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

How does [U.S]OzziGaming 2x | Bi-Weekly | compare with other servers in the rankings?

[U.S]OzziGaming 2x | Bi-Weekly | sits at #15,986 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on [U.S]OzziGaming 2x | Bi-Weekly | tell you?

[U.S]OzziGaming 2x | Bi-Weekly | is offline at the moment; the last sighting was 22 days 4 hours ago.

Connection

What is the way to join [U.S]OzziGaming 2x | Bi-Weekly |?

Open the console with F1 in Rust and type client.connect 193.31.31.104:28056. The Launch Rust button on this page does the same job through Steam. You can find its website at https://ozzigaming.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.