Element card · group Modded · atomic number 15,335, its rank
Release smoke test: vanilla
Offline 194.147.90.150:28115 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:09 UTC1h ago | – | – | – | 0 |
| Thu 29 Oct, 07:04 UTC2h ago | – | – | – | 0 |
| Wed 28 Oct, 07:09 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 19:09 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 07:09 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 19:09 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 19:04 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 07:09 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 19:09 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 19:04 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 07:09 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 07:04 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 07:09 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 19:09 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 07:04 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 19:09 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 19:04 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 19:08 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 07:08 UTC8d ago | – | – | – | 0 |
| Wed 21 Oct, 07:04 UTC8d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What rules has Release smoke test: vanilla set, and what settings are in force?
No gather rate appears in the name of Release smoke test: vanilla. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is off, Valve's anti-cheat.
Server details
Which location is Release smoke test: vanilla based in?
No region is published by Release smoke test: vanilla. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 194.147.90.150:28115.
Which Rust version is Release smoke test: vanilla on?
Rust network protocol 2635 and build 168909 on Linux is what Release smoke test: vanilla uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Release smoke test: vanilla stay up, and how reliable is its uptime?
Right now Release smoke test: vanilla is offline, with its last appearance 1 hours ago. It was online for 11 of 168 hours in the last 7 full days, which is 7% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
What is the wiping pattern on Release smoke test: vanilla?
A fresh world appears on Release smoke test: vanilla every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.
Where it appears
Which meanings sit behind the tags on Release smoke test: vanilla?
These are the tags Release smoke test: vanilla makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Player slots: 200; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Release smoke test: vanilla come up?
You will find Release smoke test: vanilla on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
How does Release smoke test: vanilla compare with other servers in the rankings?
Player hours over the last week put Release smoke test: vanilla at #15,335, inside the top 69% of ranked servers.
How full is Release smoke test: vanilla right now?
No live signal from Release smoke test: vanilla right now, which was last seen 1 hours ago. The seven-day average for this server is 0 players.
How to join
How can you connect to Release smoke test: vanilla?
You can connect by pressing F1 in Rust and entering client.connect 194.147.90.150:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.