Rust Data LabData lab · live
Live readings Servers11,659 Players48,364 Populated3,165 Fresh wipes · 3h117 Sampled every 5 min

Element card · group Modded · atomic number 15,335, its rank

Release smoke test: vanilla

Offline 194.147.90.150:28115 checked 1h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#15,335top 69%
No wipesresets17 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0007:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:09 UTC1h ago – – – 0
Thu 29 Oct, 07:04 UTC2h ago – – – 0
Wed 28 Oct, 07:09 UTC1d ago – – – 0
Tue 27 Oct, 19:09 UTC1d ago – – – 0
Tue 27 Oct, 07:09 UTC2d ago – – – 0
Mon 26 Oct, 19:09 UTC2d ago – – – 0
Mon 26 Oct, 19:04 UTC2d ago – – – 0
Mon 26 Oct, 07:09 UTC3d ago – – – 0
Sun 25 Oct, 19:09 UTC3d ago – – – 0
Sun 25 Oct, 19:04 UTC3d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ra RaidLab 0
    RaidLab groups of 8+ · 28 on average 0/ 50
  2. 2 Cs CSL | EU Stagi… 3
    CSL | EU Staging EU · groups of 8+ · 23 on average 3/ 64
  3. 3 Ru 404 RUST / ДЛЯ… 5
    404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 EU · groups of 8+ · monthly · 3 on average 5/ 300
  4. 4 As A Shockbyte Ru… 0
    A Shockbyte Rust Server groups of 8+ · 2 on average 0/ 40
  5. 5 Wa Warriors 1
    Warriors groups of 8+ · 2 on average 1/ 100
  6. 6 Xm [IR][1X] Mz RU… 0
    [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average 0/ 50

Quick answers

from the figures on this page

Settings and map

What rules has Release smoke test: vanilla set, and what settings are in force?

No gather rate appears in the name of Release smoke test: vanilla. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is off, Valve's anti-cheat.

Server details

Which location is Release smoke test: vanilla based in?

No region is published by Release smoke test: vanilla. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 194.147.90.150:28115.

Which Rust version is Release smoke test: vanilla on?

Rust network protocol 2635 and build 168909 on Linux is what Release smoke test: vanilla uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Release smoke test: vanilla stay up, and how reliable is its uptime?

Right now Release smoke test: vanilla is offline, with its last appearance 1 hours ago. It was online for 11 of 168 hours in the last 7 full days, which is 7% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

What is the wiping pattern on Release smoke test: vanilla?

A fresh world appears on Release smoke test: vanilla every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.

Where it appears

Which meanings sit behind the tags on Release smoke test: vanilla?

These are the tags Release smoke test: vanilla makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Player slots: 200; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Release smoke test: vanilla come up?

You will find Release smoke test: vanilla on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

How does Release smoke test: vanilla compare with other servers in the rankings?

Player hours over the last week put Release smoke test: vanilla at #15,335, inside the top 69% of ranked servers.

How full is Release smoke test: vanilla right now?

No live signal from Release smoke test: vanilla right now, which was last seen 1 hours ago. The seven-day average for this server is 0 players.

How to join

How can you connect to Release smoke test: vanilla?

You can connect by pressing F1 in Rust and entering client.connect 194.147.90.150:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players Player slots: 200.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.