Rust Data LabData lab · live
Live readings Servers11,738 Players62,312 Populated3,391 Fresh wipes · 3h192 Sampled every 5 min

Element card · group PvE · atomic number 2,317, its rank

[EU] TCS PvE | Vanilla | Friendly

Online EU 194.164.91.50:28025 checked 10m ago

monthly wipes vanillaoxidepve
Join the experiment
Atomic mass · players now 2/ 50 4% full Room to join
7-day average2peak 9
Rank · atomic number#2,317top 10% · #892 in EU
Last wipe27d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246812:0021:0005:0014:0023:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304012:0021:0005:0014:0023:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 45 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:22 UTC FW27d ago 10 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru [EU] RustEZ Pu… 26
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average 26/ 200
  2. 2 Ти [PVE]Тихая гав… 10
    [PVE]Тихая гавань|Ивенты|На классике EU · groups of 20+ · monthly · 13 on average 10/ 50
  3. 3 Ru [EU] RustID Pu… 6
    [EU] RustID Pure PvE | No Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 11 on average 6/ 150
  4. 4 Ru Rust4Noobs | P… 6
    Rust4Noobs | PvE | No decay Monthly | No BP Wipe EU · groups of 100+ · monthly · 8 on average 6/ 100
  5. 5 Pv [RU][PVE] Big … 7
    [RU][PVE] Big mother family [classic] EU · groups of 8+ · monthly · 7 on average 7/ 40
  6. 6 Wa Wastelands Noo… 5
    Wastelands Noob Friendly PvE [EU] EU · groups of 8+ · monthly · 7 on average 5/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on [EU] TCS PvE | Vanilla | Friendly?

A procedural map of size 4,300 with seed 1125525090 runs on [EU] TCS PvE | Vanilla | Friendly, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is [EU] TCS PvE | Vanilla | Friendly configured, and what rules apply?

The name of [EU] TCS PvE | Vanilla | Friendly carries no gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. It appears under Community in the server browser. The plugin count is Oxide. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts [EU] TCS PvE | Vanilla | Friendly?

[EU] TCS PvE | Vanilla | Friendly gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 194.164.91.50:28025.

On what Rust version does [EU] TCS PvE | Vanilla | Friendly operate?

On Windows, [EU] TCS PvE | Vanilla | Friendly is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [EU] TCS PvE | Vanilla | Friendly stay up, and how reliable is its uptime?

Right now, [EU] TCS PvE | Vanilla | Friendly is reachable. About 11 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does [EU] TCS PvE | Vanilla | Friendly hold a steady performance?

In the last 48 hours, it averaged 30 server fps, with a low of 13. Buildings, deployables and everything else in the world added up to as many as 124,753 entities. Up to 4,180 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on [EU] TCS PvE | Vanilla | Friendly?

Once a month is all [EU] TCS PvE | Vanilla | Friendly wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 17 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on [EU] TCS PvE | Vanilla | Friendly involve?

Averaged across its recent wipes, the busiest point drew 10 players. 45 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on [EU] TCS PvE | Vanilla | Friendly?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): The server browser files it under Europe: that is the tag list [EU] TCS PvE | Vanilla | Friendly publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [EU] TCS PvE | Vanilla | Friendly appear in?

These themed Rust Data Lab lists carry [EU] TCS PvE | Vanilla | Friendly: EU Rust servers, measured, Rust community servers, measured, Best Rust PvE servers, measured live and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does [EU] TCS PvE | Vanilla | Friendly place?

[EU] TCS PvE | Vanilla | Friendly is #2,317 on seven-day player hours, #892 in Europe, and in the top 10% of all ranked servers.

How many players does [EU] TCS PvE | Vanilla | Friendly have at the moment?

Of 50 slots, 2 are taken on [EU] TCS PvE | Vanilla | Friendly right now. The week's figures average 2 players and top out at 9. Over 48 hours, the highest average fell at 20:00 UTC, at 6 players.

Connection

What is the way to join [EU] TCS PvE | Vanilla | Friendly?

Open the console with F1 in Rust and type client.connect 194.164.91.50:28025. The Launch Rust button on this page does the same job through Steam. You can find its website at https://www.tcsgames.com.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EU,^p,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.