Rust Data LabData lab · live
Live readings Servers11,909 Players102,314 Populated3,972 Fresh wipes · 3h409 Sampled every 5 min

Element card · group Modded · atomic number 122, its rank

SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10

Online 194.54.88.101:28024 checked 12m ago

2x biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 617/ 650 95% full Near capacity
7-day average123peak 668
Rank · atomic number#122top 0.5%
Last wipe2h agobiweekly schedule
Next wipe2d 22hSun 1 Nov, 15:59 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
020040060080018:0003:0012:0022:0007:0016:00Wiped Thu 29 Oct, 14:59 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
01020304018:0003:0012:0022:0007:0016:00Wiped Thu 29 Oct, 14:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15010015020020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Sunday 1 November, 15:59 UTC, in 2d 22h. Every Thursday at 14:59 and every Sunday at 15:59 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak626players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 2d 22hSun 1 Nov, 15:59 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 9d 22hSun 8 Nov, 15:59 UTC
  4. 13d 21hThu 12 Nov, 14:59 UTC
  5. 16d 22hSun 15 Nov, 15:59 UTC
  6. 20d 21hThu 19 Nov, 14:59 UTC
  7. 23d 22hSun 22 Nov, 15:59 UTC
  8. 27d 21hThu 26 Nov, 14:59 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctSun 18 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 668, 3 hours in, with 229 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 14:59 UTC2h ago – – running 77
Sun 25 Oct, 15:59 UTC4d ago 668+229 queue – – 140
Thu 22 Oct, 13:59 UTC7d ago 517+8 queue halved by day 1 3.1 days 34
Sun 18 Oct, 14:59 UTC11d ago 694+288 queue halved by day 1 4 days 139
Thu 15 Oct, 13:59 UTC14d ago 546+96 queue halved by day 1 3 days 90
Sun 11 Oct, 14:59 UTC18d ago 696+297 queue halved by day 1 4 days 146
Thu 8 Oct, 13:59 UTC21d ago 684+106 queue halved by day 1 3 days 70
Sun 4 Oct, 15:00 UTC25d ago 687+283 queue halved by day 1 4 days 139
Thu 1 Oct, 13:59 UTC28d ago 367+4 queue halved by day 2 3 days 30
Sun 27 Sep, 14:58 UTC32d ago 697+290 queue halved by day 2 4 days 110

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ir IranRust[2X] |… 70
    IranRust[2X] | [Clans][Kits][CustomSkinBox] groups of 6 · 2x · biweekly · 80 on average 70/ 230
  2. 2 Ua UA | ВИЖИВАЧ |… 3
    UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE EU · groups of 6 · 2x · biweekly · 2 on average 3/ 150
  3. 3 Fr Friendly Rust … 4
    Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S groups of 5 · 2x · biweekly · 2 on average 4/ 100
  4. 4 Ho HollowServers.… 1
    HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED NA · groups of 6 · 2x · biweekly · 1 on average 1/ 100
  5. 5 Wa WARBANDITS.GG … 112
    WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED NA · groups of 5 · 2x · weekly · 145 on average 112/ 200
  6. 6 Wa WARBANDITS.GG … 241
    WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED EU · groups of 5 · 2x · weekly · 133 on average 241/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10?

The map on SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10 is custom at size 3,850, with its file published for download from this page.

What settings and rules apply on SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10?

SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10 carries a 2x gather rate, as its name states. Group size is capped at 5 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

In what location does SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10 sit?

Nothing about a region is published by SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 194.54.88.101:28024.

Which Rust version is SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10 on?

On Windows, SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10 stay up, and how reliable is its uptime?

At the moment, SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10 is online. According to the uptime it reports, the last restart was about 1 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10 hold a steady performance?

The last 48 hours show an average of 30 server fps and a minimum of 30. The entity count reached 216,790, including buildings, deployables and all other world items. The highest memory usage was 7,367 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10 wipe, and how often?

Wipes on SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10 follow this rhythm: every Thursday at 14:59 and every Sunday at 15:59 UTC. Due next on Sunday 1 November at 15:59 UTC is its wipe. Counting back, the current world began 2 hours ago. Wipes every two weeks are what its tags set out.

On SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 626 players. 3 hours after the latest wipe the crowd peaked, and a further 229 waited in the queue. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Tags, lists

How should you read the tags on SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10?

These are the tags SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp650 (Max players): 650 is the slot count; ts5 (Group limit): The team limit is 5; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; rustmaps (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10 come up?

You will find SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10 on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.

Who operates SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10?

Sharing its survivors.gg hostname with 11 other servers we track, SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10 is most likely run by the same operator as those.

Population

Against other Rust servers, where does SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10 place?

SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10 sits at #122 for seven-day player hours, placing it in the top 0.5% of ranked servers.

What does the current player count on SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10 tell you?

At the moment SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10 has 617 of its 650 slots filled. A seven-day sample gives 123 players on average and 668 at the top. Peak time in the past 48 hours: 16:00 UTC, when the average was 584 players.

Getting on

What is the way to join SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10?

In Rust, press F1 and enter client.connect 194.54.88.101:28024. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://shop.survivors.gg.

Server tags

what each one means

Published as mp650,ptrak,$r?,v2635,^b,gmrust,cs168909,ts5,^o^z,rustmaps

Game

gmrust
Game mode Standard Rust survival is the game here.
mp650
Max players 650 is the slot count.
ts5
Group limit The team limit is 5.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Other

rustmaps
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.