Rust Data LabData lab · live
Live readings Servers11,886 Players99,275 Populated3,950 Fresh wipes · 3h394 Sampled every 5 min

Element card · group Vanilla · atomic number 867, its rank

IranRust[2X] | [Clans][Kits][CustomSkinBox]

Online 5.57.35.30:28015 checked 9m ago

2x biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 59/ 230 26% full Room to join
7-day average81peak 213
Rank · atomic number#867top 4%
Last wipe1d agobiweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
010020030040014:0020:0001:0005:0010:0015:00Wiped Wed 28 Oct, 14:22 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
02040608014:0020:0001:0005:0010:0015:00Wiped Wed 28 Oct, 14:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k28 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Su SURVIVORS.GG #… 596
    SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10 groups of 5 · 2x · biweekly · 124 on average 596/ 625
  2. 2 Ua UA | ВИЖИВАЧ |… 3
    UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE EU · groups of 6 · 2x · biweekly · 2 on average 3/ 150
  3. 3 Fr Friendly Rust … 4
    Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S groups of 5 · 2x · biweekly · 2 on average 4/ 100
  4. 4 Ho HollowServers.… 1
    HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED NA · groups of 6 · 2x · biweekly · 1 on average 1/ 100
  5. 5 Wa WARBANDITS.GG … 98
    WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED NA · groups of 5 · 2x · weekly · 145 on average 98/ 200
  6. 6 Wa WARBANDITS.GG … 208
    WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED EU · groups of 5 · 2x · weekly · 133 on average 208/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on IranRust[2X] | [Clans][Kits][CustomSkinBox]?

The map on IranRust[2X] | [Clans][Kits][CustomSkinBox] is procedural at size 3,200 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

How is IranRust[2X] | [Clans][Kits][CustomSkinBox] configured, and what rules apply?

The name says it: gather runs at 2x on IranRust[2X] | [Clans][Kits][CustomSkinBox]. You get up to 6 players per group. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server details

Which location is IranRust[2X] | [Clans][Kits][CustomSkinBox] based in?

There is no region on record for IranRust[2X] | [Clans][Kits][CustomSkinBox]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 5.57.35.30:28015 is the address it uses.

Which Rust version is IranRust[2X] | [Clans][Kits][CustomSkinBox] on?

On Windows, IranRust[2X] | [Clans][Kits][CustomSkinBox] is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does IranRust[2X] | [Clans][Kits][CustomSkinBox] stay up, and how reliable is its uptime?

IranRust[2X] | [Clans][Kits][CustomSkinBox] is live as of now. About 24 hours ago is when it last restarted, based on its uptime. On 28 October 2026, Rust Data Lab saw it for the first time.

Does IranRust[2X] | [Clans][Kits][CustomSkinBox] hold a steady performance?

The last 48 hours show an average of 47 server fps and a minimum of 8. The maximum entity count was 110,009, covering buildings, deployables and all else in the world. Memory use peaked at 5,093 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on IranRust[2X] | [Clans][Kits][CustomSkinBox], and at what time?

Estimated from the force wipe is when IranRust[2X] | [Clans][Kits][CustomSkinBox] next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 26 hours ago. A two-weekly wipe schedule is published in its tags.

Lists and tags

What should you understand from the tags IranRust[2X] | [Clans][Kits][CustomSkinBox] carries?

gmvanilla (Game mode): Survival, vanilla style; mp230 (Max players): 230 is the slot count; ts6 (Group limit): No team may exceed 6; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; WA (West Asia): In the browser it sits under West Asia: that is the tag list IranRust[2X] | [Clans][Kits][CustomSkinBox] publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does IranRust[2X] | [Clans][Kits][CustomSkinBox] appear in?

You will find IranRust[2X] | [Clans][Kits][CustomSkinBox] on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 50; Average players: 50+ on average.

Player counts

What position does IranRust[2X] | [Clans][Kits][CustomSkinBox] hold among Rust servers?

IranRust[2X] | [Clans][Kits][CustomSkinBox] sits at #867 for seven-day player hours, placing it in the top 4% of ranked servers.

How many players does IranRust[2X] | [Clans][Kits][CustomSkinBox] have at the moment?

Of 230 slots, 59 are taken on IranRust[2X] | [Clans][Kits][CustomSkinBox] right now. A seven-day sample gives 81 players on average and 213 at the top. The busiest point in the last 48 hours came at 17:00 UTC, averaging 210 players.

How to join

How can you connect to IranRust[2X] | [Clans][Kits][CustomSkinBox]?

You can connect by pressing F1 in Rust and entering client.connect 5.57.35.30:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://ir-rust.ir.

Server tags

what each one means

Published as mp230,ptrak,$r?,v2635,^b,^v,WA,gmvanilla,cs168909,ts6,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp230
Max players 230 is the slot count.
ts6
Group limit No team may exceed 6.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

WA
West Asia In the browser it sits under West Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.