Rust Data LabData lab · live
Live readings Servers11,872 Players102,993 Populated3,951 Fresh wipes · 3h555 Sampled every 5 min

Element card · group Vanilla · atomic number 7,970, its rank

[EU] OneGridRust 2x | Solo/Duo/Trio | One Grid

Online EU 194.54.88.44:27915 checked 10m ago

2x trio vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 2
Rank · atomic number#7,970top 36% · #2080 in EU
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75120:0005:0014:0023:0009:0018:00Wiped Wed 28 Oct, 10:30 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
0246820:0005:0014:0023:0009:0018:00Wiped Wed 28 Oct, 10:30 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers, top 71% in EU, and #417 of the trio servers (top 67%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak4players, last three wipes
crowd held20%else halves by day 1.5

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:30 UTC1d ago – – running 0
Sat 24 Oct, 15:46 UTC5d ago 2 halved by day 2 3.8 days 0
Sat 17 Oct, 23:08 UTC11d ago 6 halved by day 2 6.7 days 0
Wed 14 Oct, 15:52 UTC15d ago 4 halved by day 1 3.3 days 1
Sat 10 Oct, 15:28 UTC19d ago 17 halved by day 1 4 days 0
Wed 7 Oct, 15:25 UTC22d ago 4 held half 3 days 1
Sat 3 Oct, 15:28 UTC26d ago 8 halved by day 2 4 days 1
Thu 1 Oct, 17:48 UTC FW28d ago 8 – 1.9 days 1
Wed 30 Sep, 15:34 UTC29d ago 5 – 1.1 days 3
Sun 27 Sep, 15:30 UTC32d ago 9 halved by day 1 3 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Mi MIRAGE RUST | … 7
    MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 255 on average 7/ 500
  2. 2 Wa WARBANDITS.GG … 826
    WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 226 on average 826/ 850
  3. 3 Ma Magic Rust #7 … 46
    Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 179 on average 46/ 100
  4. 4 Ma Magic Rust #24… 219
    Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 144 on average 219/ 300
  5. 5 Mi MIRAGE RUST | … 84
    MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 139 on average 84/ 350
  6. 6 Eu EU Limitless 2… 20
    EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2 EU · trio · 2x · weekly · 65 on average 20/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on [EU] OneGridRust 2x | Solo/Duo/Trio | One Grid?

[EU] OneGridRust 2x | Solo/Duo/Trio | One Grid runs a procedural map of size 1,500 with seed 1; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.

What settings and rules apply on [EU] OneGridRust 2x | Solo/Duo/Trio | One Grid?

[EU] OneGridRust 2x | Solo/Duo/Trio | One Grid carries a 2x gather rate, as its name states. A group can hold 3 players at most (trio). survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server facts

What region hosts [EU] OneGridRust 2x | Solo/Duo/Trio | One Grid?

The EU tag is how [EU] OneGridRust 2x | Solo/Duo/Trio | One Grid lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 194.54.88.44:27915.

Which Rust version is [EU] OneGridRust 2x | Solo/Duo/Trio | One Grid on?

Rust network protocol 2635 and build 168909 on Linux is what [EU] OneGridRust 2x | Solo/Duo/Trio | One Grid uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [EU] OneGridRust 2x | Solo/Duo/Trio | One Grid stay online?

At the moment, [EU] OneGridRust 2x | Solo/Duo/Trio | One Grid is online. The uptime it reports suggests it restarted roughly 12 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does [EU] OneGridRust 2x | Solo/Duo/Trio | One Grid perform?

The last 48 hours show an average of 5 server fps and a minimum of 5. The maximum entity count was 7,344, covering buildings, deployables and all else in the world. Up to 1,013 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does [EU] OneGridRust 2x | Solo/Duo/Trio | One Grid wipe, and how often?

No next wipe can be predicted on [EU] OneGridRust 2x | Solo/Duo/Trio | One Grid: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 33 hours ago.

How does [EU] OneGridRust 2x | Solo/Duo/Trio | One Grid look on the day of a wipe?

At their busiest, recent wipes averaged 4 players. The latest wipe's peak fell 5 hours after it began. Above half the peak until the next wipe: that held in 20% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.5.

Where it appears

What should you understand from the tags [EU] OneGridRust 2x | Solo/Duo/Trio | One Grid carries?

These are the tags [EU] OneGridRust 2x | Solo/Duo/Trio | One Grid makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts3 (Group limit): Teams cap at 3 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): Europe is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [EU] OneGridRust 2x | Solo/Duo/Trio | One Grid appear in?

These themed Rust Data Lab lists carry [EU] OneGridRust 2x | Solo/Duo/Trio | One Grid: 2x gather rate servers, EU Rust servers, measured, Modded Rust servers, measured and Trio Rust servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 3 days; Gather rate: 2x.

Player numbers

How does [EU] OneGridRust 2x | Solo/Duo/Trio | One Grid compare with other servers in the rankings?

Player hours for the past seven days give [EU] OneGridRust 2x | Solo/Duo/Trio | One Grid #7,970, #2,080 in Europe, and a place in the top 36% of ranked servers. Within trio, its rank is #417.

What does the current player count on [EU] OneGridRust 2x | Solo/Duo/Trio | One Grid tell you?

[EU] OneGridRust 2x | Solo/Duo/Trio | One Grid currently shows 0 players across 40 slots. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 06:00 UTC, when the average was 0 players.

Getting on

How can you connect to [EU] OneGridRust 2x | Solo/Duo/Trio | One Grid?

Open the console with F1 in Rust and type client.connect 194.54.88.44:27915. The Launch Rust button on this page does the same job through Steam. You can find its website at https://www.onegridrust.com/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^v,EU,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts3
Group limit Teams cap at 3 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.