Rust Data LabData lab · live
Live readings Servers11,766 Players66,169 Populated3,487 Fresh wipes · 3h192 Sampled every 5 min

Element card · group PvE · atomic number 2,166, its rank

RGN 100x PvE [Events|Purge|Zombies|SkillTree]

Online EU · uk1 194.69.160.15:28071 checked 9m ago

100x weekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 3/ 100 3% full Room to join
7-day average2peak 10
Rank · atomic number#2,166top 10% · #835 in EU
Last wipe6d agoweekly schedule
Next wipe4hThu 29 Oct, 17:11 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246813:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 29% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:11 UTC, in 4h. Every Thursday at 17:11 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held60%else halves by day 5

Coming wipes

  1. 4hThu 29 Oct, 17:11 UTC
  2. 7d 6hThu 5 Nov, 19:00 UTCFW
  3. 14d 4hThu 12 Nov, 17:11 UTC
  4. 21d 4hThu 19 Nov, 17:11 UTC
  5. 28d 4hThu 26 Nov, 17:11 UTC
  6. 35d 6hThu 3 Dec, 19:00 UTCFW
  7. 42d 4hThu 10 Dec, 17:11 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 23 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:11 UTC6d ago 10 – running 1
Thu 15 Oct, 17:09 UTC13d ago 7 halved by day 5 7 days 4
Thu 8 Oct, 17:09 UTC20d ago 10 halved by day 5 7 days 2
Thu 1 Oct, 17:09 UTC FW27d ago 8 held half 7 days 0
Thu 24 Sep, 17:09 UTC34d ago 10 held half 7 days 1
Thu 17 Sep, 17:10 UTC41d ago 7 held half 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

A procedural map of size 3,000 with seed 889242788 runs on RGN 100x PvE [Events|Purge|Zombies|SkillTree], generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: RustGamingNation Procedural.

How is RGN 100x PvE [Events|Purge|Zombies|SkillTree] configured, and what rules apply?

The name says it: gather runs at 100x on RGN 100x PvE [Events|Purge|Zombies|SkillTree]. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is RGN 100x PvE [Events|Purge|Zombies|SkillTree] based in?

The EU tag puts RGN 100x PvE [Events|Purge|Zombies|SkillTree] in Europe, and its region code is uk1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 194.69.160.15:28071.

What Rust version does RGN 100x PvE [Events|Purge|Zombies|SkillTree] currently run?

Rust network protocol 2635 and build 168909 on Linux is what RGN 100x PvE [Events|Purge|Zombies|SkillTree] uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does RGN 100x PvE [Events|Purge|Zombies|SkillTree] stay online?

Right now, RGN 100x PvE [Events|Purge|Zombies|SkillTree] is reachable. According to the uptime it reports, the last restart was about 9 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is RGN 100x PvE [Events|Purge|Zombies|SkillTree] known for smooth running?

In the last 48 hours, it averaged 54 server fps, with a low of 1. The entity count reached 79,494, including buildings, deployables and all other world items. Memory use peaked at 4,022 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

The wipe rhythm for RGN 100x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:11 UTC. On Thursday 29 October at 17:11 UTC the next wipe falls due. The world it is running now dates from 6 days 19 hours ago. The tags state that wipes happen weekly.

On RGN 100x PvE [Events|Purge|Zombies|SkillTree], what happens when wipe day arrives?

At their busiest, recent wipes averaged 9 players. The latest wipe's peak fell 23 hours after it began. Half that peak was held until the next wipe in 60% of recent wipes. The crowd fell below half by day 5 when it didn't hold.

Tags, lists

What should you understand from the tags RGN 100x PvE [Events|Purge|Zombies|SkillTree] carries?

These are the tags RGN 100x PvE [Events|Purge|Zombies|SkillTree] makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $ruk1 (Region code): Region code: uk1; ^w (Weekly): A wipe comes every week; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): Europe is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RGN 100x PvE [Events|Purge|Zombies|SkillTree] appear in?

The Rust Data Lab lists that include RGN 100x PvE [Events|Purge|Zombies|SkillTree] are: Rust gather rate: more than 10x, EU Rust servers, measured, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Population

Against other Rust servers, where does RGN 100x PvE [Events|Purge|Zombies|SkillTree] place?

RGN 100x PvE [Events|Purge|Zombies|SkillTree] is #2,166 on seven-day player hours, #835 in Europe, and in the top 10% of all ranked servers.

How many players does RGN 100x PvE [Events|Purge|Zombies|SkillTree] have at the moment?

Of 100 slots, 3 are taken on RGN 100x PvE [Events|Purge|Zombies|SkillTree] right now. A seven-day sample gives 2 players on average and 10 at the top. Peak time in the past 48 hours: 08:00 UTC, when the average was 4 players.

Getting on

How can you connect to RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

Open the console with F1 in Rust and type client.connect 194.69.160.15:28071. The Launch Rust button on this page does the same job through Steam. You can find its website at https://rustgamingnation.com/.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^w,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$ruk1
Region code Region code: uk1.

Wipe schedule

^w
Weekly A wipe comes every week.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.