Rust Data LabData lab · live
Live readings Servers11,706 Players60,014 Populated3,275 Fresh wipes · 3h169 Sampled every 5 min

Element card · group Modded · atomic number 4,465, its rank

№ 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe

Online 195.122.250.254:28333 checked 13m ago

10x trio biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 3
Rank · atomic number#4,465top 20%
Last wipe14d agobiweekly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, and #315 of the trio servers (top 51%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 5

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 13d 19hThu 12 Nov, 19:46 UTC
  3. 34d 18hThu 3 Dec, 19:00 UTCFW
  4. 41d 19hThu 10 Dec, 19:46 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 16 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:46 UTC14d ago 3 – running 1
Thu 1 Oct, 19:18 UTC FW28d ago 2 held half 14 days 0
Thu 17 Sep, 19:54 UTC42d ago 2 halved by day 5 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe?

№ 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe runs a procedural map of size 3,600 with seed 605012931; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe configured, and what rules apply?

According to its name, № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe runs 10x gather. A group can hold 3 players at most (trio). build & creative is the game mode, no gathering: sandbox building. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

In what location does № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe sit?

There is no region on record for № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 195.122.250.254:28333.

On what Rust version does № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe operate?

On Windows, № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe stay online?

Right now, № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe is reachable. The uptime it reports suggests it restarted roughly 2 days 5 hours ago. It was online for 134 of 168 hours in the last 7 full days, which is 80% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe perform?

In the last 48 hours, it averaged 46 server fps, with a low of 8. The maximum entity count was 88,112, covering buildings, deployables and all else in the world. Memory use peaked at 2,719 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe?

Wipes on № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe follow this rhythm: every 4 weeks on Thursday at 19:46 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 14 days 4 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

How does № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 16 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 5.

Where it appears

What should you understand from the tags № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe carries?

These are the tags № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts3 (Group limit): Teams cap at 3 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^b (Biweekly): The map wipes on a two-week cycle; ^c (Creative): Build freely in a sandbox, with no gathering needed; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; jp0 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe appear in?

The Rust Data Lab lists that include № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe are: 10x Rust servers, counted live, Modded Rust servers, measured, Rust build and creative servers, Creative Rust servers and Trio Rust servers, measured live. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Creative ^c, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Gather rate: 10x.

Player counts

How does № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe compare with other servers in the rankings?

№ 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe sits at #4,465 for seven-day player hours, placing it in the top 20% of ranked servers. Within trio, its rank is #315.

How full is № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe right now?

At the moment № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe has 0 of its 100 slots filled. Averaged over the past week: 0 players, peaking at 3. Over 48 hours, the highest average fell at 08:00 UTC, at 2 players.

How to join

What steps get you onto № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe?

Open the console with F1 in Rust and type client.connect 195.122.250.254:28333. The Launch Rust button on this page does the same job through Steam. For more, visit https://m.vk.com/public111200688.

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^b,^c,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts3
Group limit Teams cap at 3 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Gameplay

^c
Creative Build freely in a sandbox, with no gathering needed.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Other

jp0
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.