Element card · group Modded · atomic number 5,521, its rank
[RU] RAMBA Server Rust #1
Online 195.138.232.82:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:32 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [RU] RAMBA Server Rust #1?
A procedural map of size 3,000 with seed 1019002481 runs on [RU] RAMBA Server Rust #1, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on [RU] RAMBA Server Rust #1?
The name of [RU] RAMBA Server Rust #1 carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
Which location is [RU] RAMBA Server Rust #1 based in?
No region tag is published by [RU] RAMBA Server Rust #1; its name, though, points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 195.138.232.82:28015.
On what Rust version does [RU] RAMBA Server Rust #1 operate?
Rust network protocol 2635 and build 168909 on Linux is what [RU] RAMBA Server Rust #1 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is [RU] RAMBA Server Rust #1 for staying online?
Right now, [RU] RAMBA Server Rust #1 is reachable. According to the uptime it reports, the last restart was about 33 hours ago. It was online for 161 of 168 hours in the last 7 full days, which is 96% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.
Does [RU] RAMBA Server Rust #1 hold a steady performance?
Server fps averaged 113 over the last 48 hours, with 63 as the lowest. The maximum entity count was 49,717, covering buildings, deployables and all else in the world. Up to 2,821 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
What is the wiping pattern on [RU] RAMBA Server Rust #1?
[RU] RAMBA Server Rust #1's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 25 days 8 hours ago the current world was made.
On [RU] RAMBA Server Rust #1, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.
Tags, lists
What should you understand from the tags [RU] RAMBA Server Rust #1 carries?
The game's server browser reads the tags [RU] RAMBA Server Rust #1 publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): It has 200 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does [RU] RAMBA Server Rust #1 come up?
These themed Rust Data Lab lists carry [RU] RAMBA Server Rust #1: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What position does [RU] RAMBA Server Rust #1 hold among Rust servers?
Player hours over the last week put [RU] RAMBA Server Rust #1 at #5,521, inside the top 25% of ranked servers.
How full is [RU] RAMBA Server Rust #1 right now?
Of 200 slots, 0 are taken on [RU] RAMBA Server Rust #1 right now. The week's figures average 0 players and top out at 2.
Connection
How can you connect to [RU] RAMBA Server Rust #1?
Open the console with F1 in Rust and type client.connect 195.138.232.82:28015. The Launch Rust button on this page does the same job through Steam.