Element card · group Modded · atomic number 8,919, its rank
nameserver
Offline 195.170.198.254:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 18:48 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 18:20 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 18:14 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 18:09 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 16:51 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 16:46 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 15:48 UTC5d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on nameserver?
A procedural map runs on nameserver, generated by the game.
How is nameserver configured, and what rules apply?
The name of nameserver carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does nameserver sit?
Nothing about a region is published by nameserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 195.170.198.254:28015.
Which Rust version is nameserver on?
On Windows, nameserver is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does nameserver stay up, and how reliable is its uptime?
Currently offline, nameserver was last seen 40 hours ago. For the last 5 full days, 2 of 120 hours were online, giving 2% uptime. It first appeared to Rust Data Lab on 23 October 2026.
Wipes and resets
How often does a wipe happen on nameserver, and at what time?
Every few hours nameserver generates a new world; there is no wipe schedule, and those resets are not wipes.
Where it appears
What should you understand from the tags nameserver carries?
The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does nameserver appear in?
These themed Rust Data Lab lists carry nameserver: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How does nameserver compare with other servers in the rankings?
Player hours over the last week put nameserver at #8,919, inside the top 40% of ranked servers.
How full is nameserver right now?
The last recorded sighting of nameserver was 40 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 2.
Connection
What steps get you onto nameserver?
In Rust, press F1 and enter client.connect 195.170.198.254:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.