Rust Data LabData lab · live
Live readings Servers11,709 Players54,841 Populated3,244 Fresh wipes · 3h155 Sampled every 5 min

Element card · group Modded · atomic number 8,919, its rank

nameserver

Offline 195.170.198.254:28015 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average1peak 2
Rank · atomic number#8,919top 40%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:48 UTC5d ago – – – 0
Fri 23 Oct, 18:20 UTC5d ago – – – 0
Fri 23 Oct, 18:14 UTC5d ago – – – 0
Fri 23 Oct, 18:09 UTC5d ago – – – 0
Fri 23 Oct, 16:51 UTC5d ago – – – 0
Fri 23 Oct, 16:46 UTC5d ago – – – 1
Fri 23 Oct, 15:48 UTC5d ago – – – 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  3. 3 Ru 404 RUST / ДЛЯ… 5
    404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 EU · groups of 8+ · monthly · 3 on average 5/ 300
  4. 4 As A Shockbyte Ru… 0
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  5. 5 Wa Warriors 1
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  6. 6 Xm [IR][1X] Mz RU… 0
    [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average 0/ 50

Quick answers

from the figures on this page

Settings and map

What map is in play on nameserver?

A procedural map runs on nameserver, generated by the game.

How is nameserver configured, and what rules apply?

The name of nameserver carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does nameserver sit?

Nothing about a region is published by nameserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 195.170.198.254:28015.

Which Rust version is nameserver on?

On Windows, nameserver is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does nameserver stay up, and how reliable is its uptime?

Currently offline, nameserver was last seen 40 hours ago. For the last 5 full days, 2 of 120 hours were online, giving 2% uptime. It first appeared to Rust Data Lab on 23 October 2026.

Wipes and resets

How often does a wipe happen on nameserver, and at what time?

Every few hours nameserver generates a new world; there is no wipe schedule, and those resets are not wipes.

Where it appears

What should you understand from the tags nameserver carries?

The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does nameserver appear in?

These themed Rust Data Lab lists carry nameserver: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How does nameserver compare with other servers in the rankings?

Player hours over the last week put nameserver at #8,919, inside the top 40% of ranked servers.

How full is nameserver right now?

The last recorded sighting of nameserver was 40 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 2.

Connection

What steps get you onto nameserver?

In Rust, press F1 and enter client.connect 195.170.198.254:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players Player slots: 15.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.