Rust Data LabData lab · live
Live readings Servers11,886 Players99,275 Populated3,950 Fresh wipes · 3h380 Sampled every 5 min

Element card · group Modded · atomic number 5,085, its rank

DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |

Online 195.18.27.117:35000 checked 11m ago

2x trio weekly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 3
Rank · atomic number#5,085top 23%
Last wipe6d agoweekly schedule
Next wipe22hFri 30 Oct, 15:19 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 23% of all ranked servers, and #342 of the trio servers (top 55%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:19 UTC, in 22h. Its weekly schedule tag · low confidence

usual gap4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 22hFri 30 Oct, 15:19 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 7d 22hFri 6 Nov, 15:19 UTC
  4. 14d 22hFri 13 Nov, 15:19 UTC
  5. 21d 22hFri 20 Nov, 15:19 UTC
  6. 28d 22hFri 27 Nov, 15:19 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 35d 22hFri 4 Dec, 15:19 UTC

The first 48 hours of its last wipes

Fri 23 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:19 UTC6d ago 3 – running 1
Mon 19 Oct, 14:15 UTC10d ago 1 held half 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Mi MIRAGE RUST | … 24
    MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 257 on average 24/ 500
  2. 2 Wa WARBANDITS.GG … 836
    WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 225 on average 836/ 850
  3. 3 Ma Magic Rust #7 … 101
    Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 178 on average 101/ 130
  4. 4 Ma Magic Rust #24… 258
    Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 141 on average 258/ 320
  5. 5 Mi MIRAGE RUST | … 116
    MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 136 on average 116/ 350
  6. 6 St [EU] Stevious … 386
    [EU] Stevious 2x | Solo/Duo/Trio | 29/10 EU · trio · 2x · weekly · 66 on average 386/ 390

Quick answers

from the figures on this page

Map and rules

What map is in play on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

A procedural map of size 3,000 with seed 1974537819 runs on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: day-null.ru.

What settings and rules apply on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

The name says it: gather runs at 2x on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |. You get up to 3 players per group (trio). survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

Going by its name rather than a tag, DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 195.18.27.117:35000.

Which Rust version is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | on?

On Windows, DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | stay online?

DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | is live as of now. About 12 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 17 October 2026.

How well does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | perform?

The last 48 hours show an average of 227 server fps and a minimum of 92. The entity count reached 50,043, including buildings, deployables and all other world items. Memory use peaked at 1,873 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |, and at what time?

Its tag guides the prediction, since DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |'s record holds too few wipes to confirm a schedule. Due next on Friday 30 October at 15:19 UTC is its wipe. The world it is running now dates from 6 days 1 hours ago. Weekly wipes are what its tags advertise.

What does a typical wipe day on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | involve?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 2 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Where it appears

What should you understand from the tags DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | come up?

You will find DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured, Modded Rust servers, measured and Trio Rust servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Population

What position does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | hold among Rust servers?

DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | sits at #5,085 for seven-day player hours, placing it in the top 23% of ranked servers. The trio ranking puts it at #342.

What does the current player count on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | tell you?

At the moment DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | has 0 of its 100 slots filled. Averaged over the past week: 0 players, peaking at 3. Peak time in the past 48 hours: 12:00 UTC, when the average was 0 players.

How to join

What is the way to join DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

You can connect by pressing F1 in Rust and entering client.connect 195.18.27.117:35000, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://day-null.ru.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts3

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts3
Group limit The team limit is 3.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.