Rust Data LabData lab · live
Live readings Servers11,895 Players92,684 Populated4,089 Fresh wipes · 3h166 Sampled every 5 min

Element card · group PvE · atomic number 1,702, its rank

Evolution PvE [RaidBases, Skills, Event, Quest] NEW

Online 195.18.27.126:35200 checked 10m ago

biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 3/ 200 2% full Room to join
7-day average3peak 13
Rank · atomic number#1,702top 8%
Last wipe12d agobiweekly schedule
Next wipe4d 18hSun 1 Nov, 14:21 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct21 Oct27 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 14:21 UTC, in 4d 18h. Its biweekly schedule tag · low confidence

usual gap29.9 daysbetween real wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  1. 4d 18hSun 1 Nov, 14:21 UTC
  2. 8d 23hThu 5 Nov, 19:00 UTCFW
  3. 18d 18hSun 15 Nov, 14:21 UTC
  4. 32d 18hSun 29 Nov, 14:21 UTC
  5. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 14:21 UTC9d ago 13 – running 0
Fri 18 Sep, 15:48 UTC39d ago 7 halved by day 12 29.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 239
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 243 on average 239/ 2,000
  2. 2 Br [EU] Brits PvE… 366
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 231 on average 366/ 2,000
  3. 3 Ch Chrayntopia ♡ … 113
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 95 on average 113/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 29
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 29/ 200
  5. 5 Ru Rust Empires -… 45
    Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 54 on average 45/ 250
  6. 6 Tr TRAVELER PVE [… 78
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average 78/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Evolution PvE [RaidBases, Skills, Event, Quest] NEW runs a procedural map of size 3,500 with seed 121315421; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

What rules has Evolution PvE [RaidBases, Skills, Event, Quest] NEW set, and what settings are in force?

No gather rate appears in the name of Evolution PvE [RaidBases, Skills, Event, Quest] NEW. You get up to 16 players per group. Play runs as roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

There is no region on record for Evolution PvE [RaidBases, Skills, Event, Quest] NEW. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 195.18.27.126:35200.

What Rust version does Evolution PvE [RaidBases, Skills, Event, Quest] NEW currently run?

On Windows, Evolution PvE [RaidBases, Skills, Event, Quest] NEW is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Evolution PvE [RaidBases, Skills, Event, Quest] NEW stay online?

Right now, Evolution PvE [RaidBases, Skills, Event, Quest] NEW is reachable. About 16 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Evolution PvE [RaidBases, Skills, Event, Quest] NEW hold a steady performance?

In the last 48 hours, it averaged 95 server fps, with a low of 63. The maximum entity count was 123,304, covering buildings, deployables and all else in the world. Memory use peaked at 3,592 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on Evolution PvE [RaidBases, Skills, Event, Quest] NEW, and at what time?

Following the tag is the best the prediction can do for Evolution PvE [RaidBases, Skills, Event, Quest] NEW, whose record holds too few wipes to confirm its schedule. The wipe after this one is due on Sunday 1 November at 14:21 UTC. Counting back, the current world began 12 days 2 hours ago. Wipes every two weeks are what its tags set out.

What does a typical wipe day on Evolution PvE [RaidBases, Skills, Event, Quest] NEW involve?

Averaged across its recent wipes, the busiest point drew 10 players. Peak numbers on the latest wipe came 5 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 12.

Tags, lists

What should you understand from the tags Evolution PvE [RaidBases, Skills, Event, Quest] NEW carries?

gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 is the slot count; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^r (Roleplay): This is a roleplay server; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Evolution PvE [RaidBases, Skills, Event, Quest] NEW publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Evolution PvE [RaidBases, Skills, Event, Quest] NEW come up?

The Rust Data Lab lists that include Evolution PvE [RaidBases, Skills, Event, Quest] NEW are: Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust roleplay servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does Evolution PvE [RaidBases, Skills, Event, Quest] NEW place?

The seven-day player-hours table has Evolution PvE [RaidBases, Skills, Event, Quest] NEW at #1,702, in the top 8% of ranked servers.

How many players does Evolution PvE [RaidBases, Skills, Event, Quest] NEW have at the moment?

At the moment Evolution PvE [RaidBases, Skills, Event, Quest] NEW has 3 of its 200 slots filled. A seven-day sample gives 3 players on average and 13 at the top. Peak time in the past 48 hours: 15:00 UTC, when the average was 6 players.

Connection

What steps get you onto Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Open the console with F1 in Rust and type client.connect 195.18.27.126:35200. The Launch Rust button on this page does the same job through Steam. For more, visit https://evolutionrust.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players 200 is the slot count.
ts16
Group limit Teams cap at 16 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.