Element card · group PvE · atomic number 1,702, its rank
Evolution PvE [RaidBases, Skills, Event, Quest] NEW
Online 195.18.27.126:35200 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 14:21 UTC, in 4d 18h. Its biweekly schedule tag · low confidence
Coming wipes
- 4d 18hSun 1 Nov, 14:21 UTC
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 18d 18hSun 15 Nov, 14:21 UTC
- 32d 18hSun 29 Nov, 14:21 UTC
- 36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 14:21 UTC9d ago | 13 | – | running | 0 |
| Fri 18 Sep, 15:48 UTC39d ago | 7 | halved by day 12 | 29.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?
Evolution PvE [RaidBases, Skills, Event, Quest] NEW runs a procedural map of size 3,500 with seed 121315421; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.
What rules has Evolution PvE [RaidBases, Skills, Event, Quest] NEW set, and what settings are in force?
No gather rate appears in the name of Evolution PvE [RaidBases, Skills, Event, Quest] NEW. You get up to 16 players per group. Play runs as roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts Evolution PvE [RaidBases, Skills, Event, Quest] NEW?
There is no region on record for Evolution PvE [RaidBases, Skills, Event, Quest] NEW. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 195.18.27.126:35200.
What Rust version does Evolution PvE [RaidBases, Skills, Event, Quest] NEW currently run?
On Windows, Evolution PvE [RaidBases, Skills, Event, Quest] NEW is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does Evolution PvE [RaidBases, Skills, Event, Quest] NEW stay online?
Right now, Evolution PvE [RaidBases, Skills, Event, Quest] NEW is reachable. About 16 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does Evolution PvE [RaidBases, Skills, Event, Quest] NEW hold a steady performance?
In the last 48 hours, it averaged 95 server fps, with a low of 63. The maximum entity count was 123,304, covering buildings, deployables and all else in the world. Memory use peaked at 3,592 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
How often does a wipe happen on Evolution PvE [RaidBases, Skills, Event, Quest] NEW, and at what time?
Following the tag is the best the prediction can do for Evolution PvE [RaidBases, Skills, Event, Quest] NEW, whose record holds too few wipes to confirm its schedule. The wipe after this one is due on Sunday 1 November at 14:21 UTC. Counting back, the current world began 12 days 2 hours ago. Wipes every two weeks are what its tags set out.
What does a typical wipe day on Evolution PvE [RaidBases, Skills, Event, Quest] NEW involve?
Averaged across its recent wipes, the busiest point drew 10 players. Peak numbers on the latest wipe came 5 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 12.
Tags, lists
What should you understand from the tags Evolution PvE [RaidBases, Skills, Event, Quest] NEW carries?
gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 is the slot count; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^r (Roleplay): This is a roleplay server; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Evolution PvE [RaidBases, Skills, Event, Quest] NEW publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Evolution PvE [RaidBases, Skills, Event, Quest] NEW come up?
The Rust Data Lab lists that include Evolution PvE [RaidBases, Skills, Event, Quest] NEW are: Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust roleplay servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, where does Evolution PvE [RaidBases, Skills, Event, Quest] NEW place?
The seven-day player-hours table has Evolution PvE [RaidBases, Skills, Event, Quest] NEW at #1,702, in the top 8% of ranked servers.
How many players does Evolution PvE [RaidBases, Skills, Event, Quest] NEW have at the moment?
At the moment Evolution PvE [RaidBases, Skills, Event, Quest] NEW has 3 of its 200 slots filled. A seven-day sample gives 3 players on average and 13 at the top. Peak time in the past 48 hours: 15:00 UTC, when the average was 6 players.
Connection
What steps get you onto Evolution PvE [RaidBases, Skills, Event, Quest] NEW?
Open the console with F1 in Rust and type client.connect 195.18.27.126:35200. The Launch Rust button on this page does the same job through Steam. For more, visit https://evolutionrust.gamestores.app/.
