Rust Data LabData lab · live
Live readings Servers11,617 Players34,993 Populated2,836 Fresh wipes · 3h74 Sampled every 5 min

Element card · group PvE · atomic number 1,593, its rank

[PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]

Online EU 195.18.27.40:35000 checked 10m ago

biweekly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 4/ 100 4% full Room to join
7-day average4peak 10
Rank · atomic number#1,593top 7% · #630 in EU
Last wipe13d agobiweekly schedule
Next wipe5hThu 29 Oct, 12:11 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246807:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:11 UTC, in 5h. Its biweekly schedule tag · low confidence

usual gap13.8 daysbetween real wipes
wipe-day peak15players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 5hThu 29 Oct, 12:11 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 14d 5hThu 12 Nov, 12:11 UTC
  4. 28d 5hThu 26 Nov, 12:11 UTC
  5. 35d 12hThu 3 Dec, 19:00 UTCFW
  6. 42d 5hThu 10 Dec, 12:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 25 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:11 UTC13d ago 16 – running 3
Thu 1 Oct, 17:47 UTC FW27d ago 14 held half 13.8 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [EU] Brits PvE… 94
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average 94/ 2,000
  2. 2 Tr TRAVELER PVE [… 24
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 24/ 100
  3. 3 Ru RustAria#4 [Ми… 13
    RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average 13/ 200
  4. 4 Ti [ESP] TIESOLAN… 1
    [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 27 on average 1/ 50
  5. 5 Ru [EU/US] RustyW… 4
    [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid EU · groups of 10+ · biweekly · 27 on average 4/ 100
  6. 6 Pv PvE Rust-Z {х1… 15
    PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 25 on average 15/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]?

[PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] runs a procedural map of size 4,250 with seed 1971136222; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] set, and what settings are in force?

No gather rate appears in the name of [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]. You get up to 10 players per group. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]?

The EU tag is how [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 195.18.27.40:35000 is the address it uses.

What Rust version does [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] currently run?

Rust network protocol 2635 and build 168909 on Windows is what [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] uses. The protocol must match for you to join; Steam will update your game.

How dependable is [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] for staying online?

Right now, [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] is reachable. The uptime it reports suggests it restarted roughly 2 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] perform?

Server fps averaged 68 over the last 48 hours, with 3 as the lowest. Buildings, deployables and everything else in the world added up to as many as 143,633 entities. Up to 4,345 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit], and at what time?

Its tag guides the prediction, since [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]'s record holds too few wipes to confirm a schedule. On Thursday 29 October at 12:11 UTC the next wipe falls due. Counting back, the current world began 13 days 18 hours ago. Wipes every two weeks are what its tags set out.

On [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit], what happens when wipe day arrives?

At their busiest, recent wipes averaged 15 players. Peak numbers on the latest wipe came 25 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Where it appears

What should you understand from the tags [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] carries?

These are the tags [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Player slots: 100; ts10 (Group limit): Teams cap at 10 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] appear in?

The Rust Data Lab lists that include [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] are: EU Rust servers, measured, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] place?

Seven-day player hours place [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] at #1,593 overall, #630 in Europe and in the top 7% of ranked servers.

How many players does [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] have at the moment?

[PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] currently shows 4 players across 100 slots. The week's figures average 4 players and top out at 10. The busiest point in the last 48 hours came at 09:00 UTC, averaging 7 players.

Getting on

How can you connect to [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]?

You can connect by pressing F1 in Rust and entering client.connect 195.18.27.40:35000, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://rust.moscow.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Player slots: 100.
ts10
Group limit Teams cap at 10 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.