Element card · group PvE · atomic number 15,290, its rank
[MADMAPPERS] Test Xacku
Offline 195.18.27.81:35555 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 11d 21hTue 10 Nov, 21:17 UTC
- 25d 21hTue 24 Nov, 21:17 UTC
- 34d 19hThu 3 Dec, 19:00 UTCFW
- 39d 21hTue 8 Dec, 21:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 21:17 UTC16d ago | 1 | – | running | 0 |
| Sat 19 Sep, 14:19 UTC40d ago | 1 | halved by day 6 | 24.3 days | 1 |
| Wed 16 Sep, 20:45 UTC43d ago | 4 | held half | 2.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [MADMAPPERS] Test Xacku?
The map on [MADMAPPERS] Test Xacku is procedural at size 4,500 with seed 16092026, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.
How is [MADMAPPERS] Test Xacku configured, and what rules apply?
Nothing in the name of [MADMAPPERS] Test Xacku gives a gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
In what location does [MADMAPPERS] Test Xacku sit?
No region is published by [MADMAPPERS] Test Xacku. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 195.18.27.81:35555.
On what Rust version does [MADMAPPERS] Test Xacku operate?
Rust network protocol 2634 and build 166494 on Windows is what [MADMAPPERS] Test Xacku uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does [MADMAPPERS] Test Xacku stay up, and how reliable is its uptime?
[MADMAPPERS] Test Xacku is not online at the moment; the last sighting was 6 days 16 hours ago. For the last 7 full days, 31 of 168 hours were online, giving 18% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
When does [MADMAPPERS] Test Xacku wipe, and how often?
Its tag guides the prediction, since [MADMAPPERS] Test Xacku's record holds too few wipes to confirm a schedule. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 16 days 2 hours ago the current world was made. Wipes every two weeks are what its tags set out.
What does a typical wipe day on [MADMAPPERS] Test Xacku involve?
At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 6.
Where it appears
Which meanings sit behind the tags on [MADMAPPERS] Test Xacku?
gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list [MADMAPPERS] Test Xacku publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does [MADMAPPERS] Test Xacku come up?
The Rust Data Lab lists that include [MADMAPPERS] Test Xacku are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player counts
How does [MADMAPPERS] Test Xacku compare with other servers in the rankings?
[MADMAPPERS] Test Xacku sits at #15,290 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does [MADMAPPERS] Test Xacku have at the moment?
No live signal from [MADMAPPERS] Test Xacku right now, which was last seen 6 days 16 hours ago. The seven-day average for this server is 0 players.
Connection
How can you connect to [MADMAPPERS] Test Xacku?
In Rust, press F1 and enter client.connect 195.18.27.81:35555. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit http://uncharted.gamestores.ru.
