Rust Data LabData lab · live
Live readings Servers11,742 Players66,506 Populated3,391 Fresh wipes · 3h202 Sampled every 5 min

Element card · group PvE · atomic number 15,290, its rank

[MADMAPPERS] Test Xacku

Offline 195.18.27.81:35555 checked 6d ago

biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,290top 69%
Last wipe16d agobiweekly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap13.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 6

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 11d 21hTue 10 Nov, 21:17 UTC
  3. 25d 21hTue 24 Nov, 21:17 UTC
  4. 34d 19hThu 3 Dec, 19:00 UTCFW
  5. 39d 21hTue 8 Dec, 21:17 UTC

The first 48 hours of its last wipes

Tue 13 OctSat 19 SepWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 21:17 UTC16d ago 1 – running 0
Sat 19 Sep, 14:19 UTC40d ago 1 halved by day 6 24.3 days 1
Wed 16 Sep, 20:45 UTC43d ago 4 held half 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 268
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 251 on average 268/ 2,000
  2. 2 Br [EU] Brits PvE… 179
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 179/ 2,000
  3. 3 Ch Chrayntopia ♡ … 90
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average 90/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 13
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 13/ 200
  5. 5 Tr TRAVELER PVE [… 24
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 24/ 100
  6. 6 Ru Rust Empires -… 54
    Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 45 on average 54/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on [MADMAPPERS] Test Xacku?

The map on [MADMAPPERS] Test Xacku is procedural at size 4,500 with seed 16092026, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

How is [MADMAPPERS] Test Xacku configured, and what rules apply?

Nothing in the name of [MADMAPPERS] Test Xacku gives a gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

In what location does [MADMAPPERS] Test Xacku sit?

No region is published by [MADMAPPERS] Test Xacku. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 195.18.27.81:35555.

On what Rust version does [MADMAPPERS] Test Xacku operate?

Rust network protocol 2634 and build 166494 on Windows is what [MADMAPPERS] Test Xacku uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [MADMAPPERS] Test Xacku stay up, and how reliable is its uptime?

[MADMAPPERS] Test Xacku is not online at the moment; the last sighting was 6 days 16 hours ago. For the last 7 full days, 31 of 168 hours were online, giving 18% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

When does [MADMAPPERS] Test Xacku wipe, and how often?

Its tag guides the prediction, since [MADMAPPERS] Test Xacku's record holds too few wipes to confirm a schedule. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 16 days 2 hours ago the current world was made. Wipes every two weeks are what its tags set out.

What does a typical wipe day on [MADMAPPERS] Test Xacku involve?

At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 6.

Where it appears

Which meanings sit behind the tags on [MADMAPPERS] Test Xacku?

gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list [MADMAPPERS] Test Xacku publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [MADMAPPERS] Test Xacku come up?

The Rust Data Lab lists that include [MADMAPPERS] Test Xacku are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player counts

How does [MADMAPPERS] Test Xacku compare with other servers in the rankings?

[MADMAPPERS] Test Xacku sits at #15,290 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does [MADMAPPERS] Test Xacku have at the moment?

No live signal from [MADMAPPERS] Test Xacku right now, which was last seen 6 days 16 hours ago. The seven-day average for this server is 0 players.

Connection

How can you connect to [MADMAPPERS] Test Xacku?

In Rust, press F1 and enter client.connect 195.18.27.81:35555. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit http://uncharted.gamestores.ru.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^b,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Player slots: 5.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.