Element card · group Modded · atomic number 13,258, its rank
AVIX_TEST_2X
Offline 195.189.98.170:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on AVIX_TEST_2X?
A procedural map runs on AVIX_TEST_2X, generated by the game.
What settings and rules apply on AVIX_TEST_2X?
AVIX_TEST_2X carries a 2x gather rate, as its name states. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
What region hosts AVIX_TEST_2X?
No region is published by AVIX_TEST_2X. Rust Data Lab shows a server's stated location, not a verified position of the machine. 195.189.98.170:28015 is the address it uses.
On what Rust version does AVIX_TEST_2X operate?
Rust network protocol 2633 and build 164530 on Windows is what AVIX_TEST_2X uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is AVIX_TEST_2X for staying online?
Currently offline, AVIX_TEST_2X was last seen 40 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 19 September 2026.
Wipe days
How often does a wipe happen on AVIX_TEST_2X, and at what time?
The record holds too few of AVIX_TEST_2X's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 47 days 10 hours ago the current world was made.
Lists and tags
What should you understand from the tags AVIX_TEST_2X carries?
These are the tags AVIX_TEST_2X makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does AVIX_TEST_2X come up?
The Rust Data Lab lists that include AVIX_TEST_2X are: 2x gather rate servers and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Population
What position does AVIX_TEST_2X hold among Rust servers?
Player hours over the last week put AVIX_TEST_2X at #13,258, inside the top – of ranked servers.
What does the current player count on AVIX_TEST_2X tell you?
No live signal from AVIX_TEST_2X right now, which was last seen 40 days 2 hours ago.
Connection
What is the way to join AVIX_TEST_2X?
Open the console with F1 in Rust and type client.connect 195.189.98.170:28015. The Launch Rust button on this page does the same job through Steam.