Rust Data LabData lab · live
Live readings Servers11,882 Players97,865 Populated3,914 Fresh wipes · 3h398 Sampled every 5 min

Element card · group Modded · atomic number 3,590, its rank

(RUST) SURVIVE (TRIO) 28.10

Online EU 195.200.19.229:10000 checked 9m ago

weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 1/ 400 0% full Room to join
7-day average1peak 1
Rank · atomic number#3,590top 16% · #1331 in EU
Last wipe1d agoweekly schedule
Next wipe5d 13hWed 4 Nov, 06:21 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75117:0002:0011:0021:0006:0015:00Wiped Wed 28 Oct, 06:21 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040017:0002:0011:0021:0006:0015:00Wiped Wed 28 Oct, 06:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 06:21 UTC, in 5d 13h. Its weekly schedule tag · low confidence

usual gap2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 5d 13hWed 4 Nov, 06:21 UTC
  2. 7d 2hThu 5 Nov, 19:00 UTCFW
  3. 12d 13hWed 11 Nov, 06:21 UTC
  4. 19d 13hWed 18 Nov, 06:21 UTC
  5. 26d 13hWed 25 Nov, 06:21 UTC
  6. 33d 13hWed 2 Dec, 06:21 UTC
  7. 35d 2hThu 3 Dec, 19:00 UTCFW
  8. 40d 13hWed 9 Dec, 06:21 UTC

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 06:21 UTC1d ago – – running 0
Fri 23 Oct, 05:59 UTC6d ago 1 held half 5 days 0
Wed 21 Oct, 07:30 UTC8d ago 1 – 1.9 days 0
Tue 20 Oct, 08:45 UTC9d ago 1 – 0.9 days 1
Sun 18 Oct, 07:12 UTC11d ago 1 held half 2.1 days 1
Thu 15 Oct, 10:01 UTC14d ago 1 held half 2.9 days 1
Wed 14 Oct, 07:12 UTC15d ago 1 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ми МИНИ-КАРТА 2Х … 130
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130/ 100
  2. 2 Re RETRO RUST #1 … 185
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 185/ 225
  3. 3 Ru RustSpain.com … 348
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348/ 350
  4. 4 Wi [EU] Willjum's… 19
    [EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 26 on average 19/ 175
  5. 5 Tr TRAVELER SOLO … 26
    TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 24 on average 26/ 100
  6. 6 Ru RustAria #2 [х… 5
    RustAria #2 [х2 | NoLimit | Мoскoвcкий] EU · groups of 16+ · weekly · 9 on average 5/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on (RUST) SURVIVE (TRIO) 28.10?

The map on (RUST) SURVIVE (TRIO) 28.10 is procedural at size 1,000 with seed 21939, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has (RUST) SURVIVE (TRIO) 28.10 set, and what settings are in force?

Nothing in the name of (RUST) SURVIVE (TRIO) 28.10 gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts (RUST) SURVIVE (TRIO) 28.10?

(RUST) SURVIVE (TRIO) 28.10 gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 195.200.19.229:10000 is the address it uses.

Which Rust version is (RUST) SURVIVE (TRIO) 28.10 on?

Rust network protocol 2635 and build 168909 on Linux is what (RUST) SURVIVE (TRIO) 28.10 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does (RUST) SURVIVE (TRIO) 28.10 stay online?

Right now, (RUST) SURVIVE (TRIO) 28.10 is reachable. The uptime it reports suggests it restarted roughly 32 hours ago. It was online for 166 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 11 October 2026.

How well does (RUST) SURVIVE (TRIO) 28.10 perform?

The last 48 hours show an average of 221 server fps and a minimum of 180. The maximum entity count was 3,961, covering buildings, deployables and all else in the world. Memory use peaked at 967 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on (RUST) SURVIVE (TRIO) 28.10?

Its tag guides the prediction, since (RUST) SURVIVE (TRIO) 28.10's record holds too few wipes to confirm a schedule. Due next on Wednesday 4 November at 06:21 UTC is its wipe. Counting back, the current world began 34 hours ago. The tags state that wipes happen weekly.

How does (RUST) SURVIVE (TRIO) 28.10 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 10 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.

Where it appears

Which meanings sit behind the tags on (RUST) SURVIVE (TRIO) 28.10?

These are the tags (RUST) SURVIVE (TRIO) 28.10 makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp400 (Max players): It has 400 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): A wipe comes every week; ^t (Tutorial on): Those new to the game can start with the Facepunch tutorial; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): In the browser it sits under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does (RUST) SURVIVE (TRIO) 28.10 come up?

You will find (RUST) SURVIVE (TRIO) 28.10 on the following Rust Data Lab lists: Rust tutorial servers: the live sample, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Player counts

What position does (RUST) SURVIVE (TRIO) 28.10 hold among Rust servers?

Seven-day player hours place (RUST) SURVIVE (TRIO) 28.10 at #3,590 overall, #1,331 in Europe and in the top 16% of ranked servers.

What does the current player count on (RUST) SURVIVE (TRIO) 28.10 tell you?

(RUST) SURVIVE (TRIO) 28.10 currently shows 1 players across 400 slots. Averaged over the past week: 1 players, peaking at 1. Over 48 hours, the highest average fell at 17:00 UTC, at 1 players.

How to join

What is the way to join (RUST) SURVIVE (TRIO) 28.10?

You can connect by pressing F1 in Rust and entering client.connect 195.200.19.229:10000, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://i.imgur.com/sPN1QFS.png.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^w,EU,^t,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp400
Max players It has 400 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly A wipe comes every week.

Gameplay

^t
Tutorial on Those new to the game can start with the Facepunch tutorial.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.