Rust Data LabData lab · live
Live readings Servers11,626 Players40,809 Populated2,991 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Modded · atomic number 2,789, its rank

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline

Online EU 195.201.109.240:28015 checked 12m ago

2x biweekly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 13
Rank · atomic number#2,789top 13% · #1064 in EU
Last wipe6d agobiweekly schedule
Next wipe9hThu 29 Oct, 17:51 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:51 UTC, in 9h. Every Thursday at 17:51 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak22players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  1. 9hThu 29 Oct, 17:51 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 14d 9hThu 12 Nov, 17:51 UTC
  4. 21d 9hThu 19 Nov, 17:51 UTC
  5. 28d 9hThu 26 Nov, 17:51 UTC
  6. 35d 11hThu 3 Dec, 19:00 UTCFW
  7. 42d 9hThu 10 Dec, 17:51 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 1 hours in, with 1 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:51 UTC6d ago 13+1 queue – running 0
Thu 15 Oct, 17:55 UTC13d ago 29+15 queue halved by day 1 7 days 7
Thu 8 Oct, 17:57 UTC20d ago 23+15 queue halved by day 2 7 days 10
Thu 1 Oct, 17:48 UTC FW27d ago 14+2 queue halved by day 3 7 days 2
Thu 17 Sep, 17:56 UTC41d ago 16+6 queue halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

The map on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline is procedural at size 2,750 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Sperrzone V5.

What settings and rules apply on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline carries a 2x gather rate, as its name states. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

With its EU tag, EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 195.201.109.240:28015 is the address it uses.

Which Rust version is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline on?

On Linux, EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline for staying online?

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline is live as of now. According to the uptime it reports, the last restart was about 6 days 11 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline perform?

Server fps averaged 60 over the last 48 hours, with 60 as the lowest. The maximum entity count was 42,550, covering buildings, deployables and all else in the world. The highest memory usage was 4,081 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline runs on a wipe rhythm of every Thursday at 17:51 UTC. The wipe after this one is due on Thursday 29 October at 17:51 UTC. The world it is running now dates from 6 days 14 hours ago. Wipes every two weeks are what its tags set out.

How does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline look on the day of a wipe?

Recent wipes on average reached 22 players at their busiest. A peak 1 hours after the latest wipe, plus 1 more in the queue. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 2.5.

Where it appears

Which meanings sit behind the tags on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

These are the tags EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; EU (Europe): Europe is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline appear in?

These themed Rust Data Lab lists carry EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Who is behind EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

The ez-rust.eu hostname EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline publishes is shared with 1 other server we track, so one operator most likely runs them both.

Player counts

What position does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline hold among Rust servers?

Player hours for the past seven days give EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline #2,789, #1,064 in Europe, and a place in the top 13% of ranked servers.

How many players does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline have at the moment?

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline currently shows 0 players across 100 slots. A seven-day sample gives 1 players on average and 13 at the top. Peak time in the past 48 hours: 14:00 UTC, when the average was 2 players.

Getting on

How can you connect to EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

You can connect by pressing F1 in Rust and entering client.connect 195.201.109.240:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/sperrzone.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.