Rust Data LabData lab · live
Live readings Servers11,613 Players33,251 Populated2,788 Fresh wipes · 3h71 Sampled every 5 min

Element card · group Modded · atomic number 13,890, its rank

RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |

Offline 198.73.57.151:28035 checked 25d ago

2x moddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#13,890top 61%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW27d ago 2 – running 0
Fri 18 Sep, 05:07 UTC41d ago 1 held half 13.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 0
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 809 on average 0/ 350
  2. 2 Vi Vital Rust - E… 147
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 601 on average 147/ 150
  3. 3 At Atlas - US 2X … 91
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 372 on average 91/ 150
  4. 4 Eu EU RENEGADE 2x… 43
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average 43/ 150
  5. 5 Ma Magic Rust #18… 665
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 331 on average 665/ 670
  6. 6 Mi MIRAGE RUST | … 48
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 314 on average 48/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | runs a procedural map of size 4,500 with seed 745154340; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | set, and what settings are in force?

RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | carries a 2x gather rate, as its name states. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

In what location does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | sit?

Nothing about a region is published by RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 198.73.57.151:28035 is the address it uses.

On what Rust version does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | operate?

Rust network protocol 2634 and build 166652 on Windows is what RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | for staying online?

Currently offline, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | was last seen 25 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

What is the wiping pattern on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

Too few wipes are on record for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 10 hours ago the current world was made.

On RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Where it appears

What should you understand from the tags RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | carries?

The game's server browser reads the tags RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | appear in?

You will find RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player counts

What position does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | hold among Rust servers?

RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | sits at #13,890 for seven-day player hours, placing it in the top 61% of ranked servers.

What does the current player count on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | tell you?

RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is offline at the moment; the last sighting was 25 days 4 hours ago.

Connection

What is the way to join RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

Open the console with F1 in Rust and type client.connect 198.73.57.151:28035. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/kGFAR6Fu7f.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.