Rust Data LabData lab · live
Live readings Servers11,836 Players72,948 Populated3,667 Fresh wipes · 3h218 Sampled every 5 min

Element card · group Community · atomic number 3,154, its rank

GATORVILLE

Online 198.73.57.181:28035 checked 9m ago

teams off hardcore
Join the experiment
Atomic mass · players now 4/ 30 13% full Room to join
7-day average1peak 3
Rank · atomic number#3,154top 14%
Last wipe1h agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123414:0023:0008:0017:0003:0012:00Wiped Thu 29 Oct, 11:41 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
025507510014:0023:0008:0017:0003:0012:00Wiped Thu 29 Oct, 11:41 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:41 UTC1h ago – – running 3
Thu 22 Oct, 16:57 UTC6d ago 3 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re Reddit.com/r/P… 17
    Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 9 on average 17/ 200
  2. 2 Fa [EU] Facepunch… 2
    [EU] Facepunch Hardcore 1 EU · no group limit · monthly · 7 on average 2/ 400
  3. 3 Ru Rustopia.gg - … 3
    Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average 3/ 75
  4. 4 Fa [US East] Face… 2
    [US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average 2/ 400
  5. 5 Ru Rustafied.com … 4
    Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average 4/ 100
  6. 6 Ru Rusticated.com… 4
    Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average 4/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on GATORVILLE?

The map on GATORVILLE is procedural at size 4,500, made by the game.

What settings and rules apply on GATORVILLE?

Nothing in the name of GATORVILLE gives a gather rate. No group limit is published. Play runs as hardcore, Facepunch's toughest setting. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

What region hosts GATORVILLE?

No region is published by GATORVILLE. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 198.73.57.181:28035.

What Rust version does GATORVILLE currently run?

On Windows, GATORVILLE is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does GATORVILLE stay online?

GATORVILLE is live as of now. The uptime it reports suggests it restarted roughly 31 minutes ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 16 October 2026, Rust Data Lab saw it for the first time.

Is GATORVILLE known for smooth running?

The last 48 hours show an average of 72 server fps and a minimum of 53. The entity count reached 122,125, including buildings, deployables and all other world items. Up to 4,159 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on GATORVILLE, and at what time?

Too few wipes are on record for GATORVILLE to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 1 hours ago.

What does a typical wipe day on GATORVILLE involve?

Recent wipes on average reached 3 players at their busiest. Peak numbers on the latest wipe came 1 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Lists and tags

What should you understand from the tags GATORVILLE carries?

The game's server browser reads the tags GATORVILLE publishes, which are gmhardcore (Game mode): Hardcore rules make this a tougher mode; mp30 (Max players): Player slots: 30; ts0 (Group limit): Team play is disabled; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does GATORVILLE appear in?

These themed Rust Data Lab lists carry GATORVILLE: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 24 hours.

Population

Against other Rust servers, where does GATORVILLE place?

Player hours over the last week put GATORVILLE at #3,154, inside the top 14% of ranked servers.

How full is GATORVILLE right now?

GATORVILLE currently shows 4 players across 30 slots. Averaged over the past week: 1 players, peaking at 3. Peak time in the past 48 hours: 12:00 UTC, when the average was 4 players.

Getting on

What steps get you onto GATORVILLE?

You can connect by pressing F1 in Rust and entering client.connect 198.73.57.181:28035, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode Hardcore rules make this a tougher mode.
mp30
Max players Player slots: 30.
ts0
Group limit Team play is disabled.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.