Rust Data LabData lab · live
Live readings Servers11,635 Players30,176 Populated2,756 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Modded · atomic number 12,578, its rank

Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS

Online 199.87.210.122:28015 checked 9m ago

2x moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,578top 56%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep1 Oct7 Oct16 Oct22 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4.5

The first 48 hours of its last wipes

Mon 26 OctSun 25 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:32 UTC2d ago 1 – running 0
Sun 25 Oct, 15:00 UTC3d ago 1 – 1.2 days 0
Wed 14 Oct, 20:47 UTC14d ago 1 halved by day 8 10.8 days 1
Wed 14 Oct, 04:37 UTC15d ago 1 – 0.7 days 0
Sun 27 Sep, 09:02 UTC31d ago 3 halved by day 1 16.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 284
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 807 on average 284/ 300
  2. 2 Vi Vital Rust - E… 117
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 600 on average 117/ 125
  3. 3 At Atlas - US 2X … 100
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 371 on average 100/ 150
  4. 4 Eu EU RENEGADE 2x… 45
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average 45/ 150
  5. 5 Ma Magic Rust #18… 17
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 330 on average 17/ 570
  6. 6 Mi MIRAGE RUST | … 10
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 313 on average 10/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?

The map on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS is procedural at size 3,500 with seed 295700, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS configured, and what rules apply?

Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS carries a 2x gather rate, as its name states. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

About the server

What region hosts Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?

Nothing about a region is published by Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 199.87.210.122:28015 is the address it uses.

Which Rust version is Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS on?

Rust network protocol 2635 and build 168909 on Windows is what Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS stay up, and how reliable is its uptime?

At the moment, Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS is online. About 7 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS perform?

Server fps averaged 112 over the last 48 hours, with 106 as the lowest. The entity count reached 74,629, including buildings, deployables and all other world items. Up to 2,456 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?

No next wipe can be predicted on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 9 hours ago.

How does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 4.5.

Tags, lists

How should you read the tags on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?

These are the tags Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS appear in?

These themed Rust Data Lab lists carry Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS: 2x gather rate servers and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Population

What position does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS hold among Rust servers?

Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS sits at #12,578 for seven-day player hours, placing it in the top 56% of ranked servers.

What does the current player count on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS tell you?

Of 50 slots, 0 are taken on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS right now. Averaged over the past week: 0 players, peaking at 1. Peak time in the past 48 hours: 17:00 UTC, when the average was 0 players.

Connection

How can you connect to Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?

Open the console with F1 in Rust and type client.connect 199.87.210.122:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://xhostfire.com.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.