Rust Data LabData lab · live
Live readings Servers11,611 Players36,787 Populated2,913 Fresh wipes · 3h75 Sampled every 5 min

Element card · group PvE · atomic number 15,400, its rank

wetrixxx+uhs

Offline 2.58.214.113:28015 checked 8d ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,400top 69%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep5 Oct10 Oct16 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctWed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:13 UTC25d ago 0 – running 0
Wed 30 Sep, 03:58 UTC29d ago 0 – 3.4 days 0
Tue 29 Sep, 14:38 UTC29d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 161
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 252 on average 161/ 2,000
  2. 2 Br [EU] Brits PvE… 98
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average 98/ 2,000
  3. 3 Ch Chrayntopia ♡ … 50
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 106 on average 50/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 57
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 57/ 200
  5. 5 Re [PvE] Relic | … 28
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 28/ 300
  6. 6 Tr TRAVELER PVE [… 28
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 28/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on wetrixxx+uhs?

A procedural map of size 4,500 with seed 6738 runs on wetrixxx+uhs, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on wetrixxx+uhs?

The name of wetrixxx+uhs carries no gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is disabled.

About the server

In what location does wetrixxx+uhs sit?

There is no region on record for wetrixxx+uhs. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 2.58.214.113:28015.

What Rust version does wetrixxx+uhs currently run?

Rust network protocol 2634 and build 167781 on Linux is what wetrixxx+uhs uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is wetrixxx+uhs for staying online?

Currently offline, wetrixxx+uhs was last seen 8 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 29 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on wetrixxx+uhs?

There is no next wipe to predict for wetrixxx+uhs, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 12 hours ago.

How does wetrixxx+uhs look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

How should you read the tags on wetrixxx+uhs?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list wetrixxx+uhs publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does wetrixxx+uhs appear in?

You will find wetrixxx+uhs on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does wetrixxx+uhs place?

wetrixxx+uhs sits at #15,400 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does wetrixxx+uhs have at the moment?

The last recorded sighting of wetrixxx+uhs was 8 days 9 hours ago, and it is offline now.

Connection

How can you connect to wetrixxx+uhs?

You can connect by pressing F1 in Rust and entering client.connect 2.58.214.113:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.