Rust Data LabData lab · live
Live readings Servers11,621 Players36,576 Populated2,894 Fresh wipes · 3h59 Sampled every 5 min

Element card · group Modded · atomic number 4,902, its rank

[EU/TR] Sardalya Rust 2X | Kit | Home | TPA

Online EU · ger 2.59.119.227:28015 checked 9m ago

2x biweekly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak 4
Rank · atomic number#4,902top 22% · #1683 in EU
Last wipe16h agobiweekly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123404:0013:0022:0008:0017:0002:00Wiped Tue 27 Oct, 11:09 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040004:0013:0022:0008:0017:0002:00Wiped Tue 27 Oct, 11:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers, top 58% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

usual gap2.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 6

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 13d 7hTue 10 Nov, 11:09 UTC
  3. 27d 7hTue 24 Nov, 11:09 UTC
  4. 36d 15hThu 3 Dec, 19:00 UTCFW
  5. 41d 7hTue 8 Dec, 11:09 UTC

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:09 UTC16h ago – – running 1
Sun 25 Oct, 17:54 UTC2d ago 2 – 1.7 days 0
Fri 23 Oct, 20:36 UTC4d ago 3 – 1.9 days 1
Sat 17 Oct, 13:09 UTC10d ago 3 halved by day 2 6.3 days 0
Sun 4 Oct, 15:34 UTC23d ago 2 halved by day 10 12.9 days 0
Thu 1 Oct, 23:01 UTC FW26d ago 1 held half 2.7 days 0
Wed 30 Sep, 21:54 UTC27d ago 2 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 9
    Atlas - EU 2X Medium | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · biweekly · 225 on average 9/ 100
  2. 2 Ma Magic Rust #22… 3
    Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий EU · groups of 150+ · 2x · biweekly · 59 on average 3/ 200
  3. 3 Vi Vital Rust - E… 1
    Vital Rust - EU Medium | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · biweekly · 50 on average 1/ 75
  4. 4 Pr PROSTOJ #6 | Р… 11
    PROSTOJ #6 | Ресурсы x2 | Компоненты x1 EU · groups of 8+ · 2x · biweekly · 47 on average 11/ 200
  5. 5 Ро РОССИЙСКИЙ x2 … 0
    РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2x EU · groups of 300+ · 2x · biweekly · 38 on average 0/ 800
  6. 6 Ро Россия | Класс… 1
    Россия | Классика X2 | IMBA RUST 23.10 EU · groups of 100+ · 2x · biweekly · 29 on average 1/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on [EU/TR] Sardalya Rust 2X | Kit | Home | TPA?

[EU/TR] Sardalya Rust 2X | Kit | Home | TPA runs a procedural map of size 3,800 with seed 1035635254; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is [EU/TR] Sardalya Rust 2X | Kit | Home | TPA configured, and what rules apply?

According to its name, [EU/TR] Sardalya Rust 2X | Kit | Home | TPA runs 2x gather. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server facts

Which location is [EU/TR] Sardalya Rust 2X | Kit | Home | TPA based in?

In Europe, with the EU tag, is where [EU/TR] Sardalya Rust 2X | Kit | Home | TPA lists itself, and the region code it gives is ger. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 2.59.119.227:28015.

Which Rust version is [EU/TR] Sardalya Rust 2X | Kit | Home | TPA on?

Rust network protocol 2635 and build 168909 on Linux is what [EU/TR] Sardalya Rust 2X | Kit | Home | TPA uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [EU/TR] Sardalya Rust 2X | Kit | Home | TPA stay online?

Right now, [EU/TR] Sardalya Rust 2X | Kit | Home | TPA is reachable. About 15 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does [EU/TR] Sardalya Rust 2X | Kit | Home | TPA perform?

Server fps averaged 152 over the last 48 hours, with 80 as the lowest. Buildings, deployables and everything else in the world added up to as many as 85,375 entities. The highest memory usage was 2,798 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on [EU/TR] Sardalya Rust 2X | Kit | Home | TPA?

Its tag guides the prediction, since [EU/TR] Sardalya Rust 2X | Kit | Home | TPA's record holds too few wipes to confirm a schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 16 hours ago the current world was made. Wipes every two weeks are what its tags set out.

What does a typical wipe day on [EU/TR] Sardalya Rust 2X | Kit | Home | TPA involve?

Recent wipes on average reached 3 players at their busiest. Peak numbers on the latest wipe came 1 hours in. Half that peak was held until the next wipe in 33% of recent wipes. Where it did not hold, the crowd dropped below half by day 6.

Lists and tags

How should you read the tags on [EU/TR] Sardalya Rust 2X | Kit | Home | TPA?

The game's server browser reads the tags [EU/TR] Sardalya Rust 2X | Kit | Home | TPA publishes, which are gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): 200 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rger (Region code): The server's code for its region is ger; ^b (Biweekly): The map wipes on a two-week cycle; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework; EU (Europe): In the browser it sits under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [EU/TR] Sardalya Rust 2X | Kit | Home | TPA come up?

You will find [EU/TR] Sardalya Rust 2X | Kit | Home | TPA on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x.

Player counts

Against other Rust servers, where does [EU/TR] Sardalya Rust 2X | Kit | Home | TPA place?

Player hours for the past seven days give [EU/TR] Sardalya Rust 2X | Kit | Home | TPA #4,902, #1,683 in Europe, and a place in the top 22% of ranked servers.

How many players does [EU/TR] Sardalya Rust 2X | Kit | Home | TPA have at the moment?

At the moment [EU/TR] Sardalya Rust 2X | Kit | Home | TPA has 0 of its 200 slots filled. Averaged over the past week: 0 players, peaking at 4. Peak time in the past 48 hours: 20:00 UTC, when the average was 4 players.

Connection

What steps get you onto [EU/TR] Sardalya Rust 2X | Kit | Home | TPA?

In Rust, press F1 and enter client.connect 2.59.119.227:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://sardalyarust.com/.

Server tags

what each one means

Published as mp200,ptrak,$rger,v2635,^z,^y,^b,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players 200 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$rger
Region code The server's code for its region is ger.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.