Rust Data LabData lab · live
Live readings Servers11,869 Players90,153 Populated3,832 Fresh wipes · 3h374 Sampled every 5 min

Element card · group Modded · atomic number 15,924, its rank

EasyRust Test

Offline 200.115.209.238:28025 checked 34d ago

quad moddedcarbonsoftcore
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,924top 71%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers, and #638 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 No Noobs 4 Real |… 4
    Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average 4/ 100
  2. 2 As Asgard 2服 … 3
    Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 3/ 233
  3. 3 Pr ProRow 0
    ProRow quad · 2 on average 0/ 50
  4. 4 So [EA] Softcore 1 106
    [EA] Softcore 1 quad · monthly · 66 on average 106/ 350
  5. 5 Fa [US] Facepunch… 39
    [US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 39/ 300
  6. 6 Re Reddit.com/r/P… 21
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average 21/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on EasyRust Test?

The map on EasyRust Test is procedural, made by the game.

What rules has EasyRust Test set, and what settings are in force?

No gather rate appears in the name of EasyRust Test. A group can hold 4 players at most (quad). softcore is the game mode, You keep some of what you collect, which makes this the easier mode. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

About the server

What region hosts EasyRust Test?

There is no region on record for EasyRust Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 200.115.209.238:28025.

Which Rust version is EasyRust Test on?

Rust network protocol 2633 and build 163207 on Linux is what EasyRust Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does EasyRust Test stay online?

EasyRust Test is not online at the moment; the last sighting was 34 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

How often does a wipe happen on EasyRust Test, and at what time?

Too few wipes are on record for EasyRust Test to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 51 days 7 hours ago.

Tags, lists

Which meanings sit behind the tags on EasyRust Test?

These are the tags EasyRust Test makes public for the server browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): It has 50 slots; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does EasyRust Test appear in?

You will find EasyRust Test on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

Player numbers

Against other Rust servers, where does EasyRust Test place?

EasyRust Test sits at #15,924 for seven-day player hours, placing it in the top 71% of ranked servers. The quad ranking puts it at #638.

How many players does EasyRust Test have at the moment?

EasyRust Test is offline at the moment; the last sighting was 34 days 20 hours ago.

Getting on

How can you connect to EasyRust Test?

Open the console with F1 in Rust and type client.connect 200.115.209.238:28025. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmsoftcore,cs163207,ts4,^z,^y

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp50
Max players It has 50 slots.
ts4
Group limit No team may exceed 4.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163207
Build The game build is 163207.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.