Element card · group Modded · atomic number 4,426, its rank
Test Server - Dont enter
Online 201.254.79.106:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:36 UTC13h ago | – | – | running | 2 |
| Fri 23 Oct, 23:38 UTC5d ago | 2 | held half | 4.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Test Server - Dont enter?
Generated by the game, the map on Test Server - Dont enter is procedural.
How is Test Server - Dont enter configured, and what rules apply?
No gather rate appears in the name of Test Server - Dont enter. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
What region hosts Test Server - Dont enter?
Nothing about a region is published by Test Server - Dont enter. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 201.254.79.106:28015.
What Rust version does Test Server - Dont enter currently run?
On Windows, Test Server - Dont enter is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Test Server - Dont enter stay up, and how reliable is its uptime?
Right now, Test Server - Dont enter is reachable. For the last 7 full days, 52 of 168 hours were online, giving 31% uptime. On 17 October 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on Test Server - Dont enter?
Once a month is all Test Server - Dont enter wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 13 hours ago. Its tags set out a wipe schedule of once a month.
On Test Server - Dont enter, what happens when wipe day arrives?
Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 1 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.
Tags, lists
How should you read the tags on Test Server - Dont enter?
The game's server browser reads the tags Test Server - Dont enter publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): It has 3 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Test Server - Dont enter come up?
The Rust Data Lab lists that include Test Server - Dont enter are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Population
What position does Test Server - Dont enter hold among Rust servers?
Test Server - Dont enter sits at #4,426 for seven-day player hours, placing it in the top 20% of ranked servers.
How full is Test Server - Dont enter right now?
Of 3 slots, 1 are taken on Test Server - Dont enter right now. The week's figures average 1 players and top out at 2. The busiest point in the last 48 hours came at 14:00 UTC, averaging 1 players.
Getting on
What is the way to join Test Server - Dont enter?
You can connect by pressing F1 in Rust and entering client.connect 201.254.79.106:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.