Rust Data LabData lab · live
Live readings Servers11,830 Players81,821 Populated3,745 Fresh wipes · 3h270 Sampled every 5 min

Element card · group PvE · atomic number 15,858, its rank

[AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE

Offline 202.137.175.159:28015 checked 18d ago

3x moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,858top 72%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep7 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 16:04 UTC21d ago 0 – running 0
Mon 5 Oct, 16:04 UTC23d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  4. 4 Ch Chilly-Rust P… 2
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Quick answers

from the figures on this page

Map and rules

What map is in play on [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE?

A procedural map runs on [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE, generated by the game.

How is [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE configured, and what rules apply?

The name says it: gather runs at 3x on [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is off: Valve's VAC.

Server details

What region hosts [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE?

No region tag is published by [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE; its name, though, points to Oceania. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 202.137.175.159:28015.

On what Rust version does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE operate?

Rust network protocol 2634 and build 166652 on Linux is what [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE for staying online?

Right now [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE is offline, with its last appearance 18 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.

Wipe days

When does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE wipe, and how often?

Too few wipes are on record for [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 22 hours ago the current world was made.

On [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

Which meanings sit behind the tags on [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE?

These are the tags [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE come up?

The Rust Data Lab lists that include [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE are: 3x Rust servers, live, Rust servers in Oceania, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Player numbers

Against other Rust servers, where does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE place?

The seven-day player-hours table has [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE at #15,858, in the top 72% of ranked servers.

How full is [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE right now?

[AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE is offline at the moment; the last sighting was 18 days 16 hours ago.

How to join

What steps get you onto [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE?

In Rust, press F1 and enter client.connect 202.137.175.159:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.