Rust Data LabData lab · live
Live readings Servers11,658 Players44,769 Populated3,058 Fresh wipes · 3h106 Sampled every 5 min

Element card · group PvE · atomic number 14,358, its rank

【光头强PVE】原倍/突袭/死亡不掉

Online EA 202.189.5.26:28075 checked 9m ago

monthly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,358top 65% · #491 in EA
Last wipe5d agomonthly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 65% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 宗门 [坚果PVE]宗门师徒/死亡… 25
    [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 36 on average 25/ 100
  2. 2 爱酱 爱酱PVE|1服|十倍|死亡… 19
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 21 on average 19/ 88
  3. 3 修仙 [熊猫PVE]修仙升级/召唤… 4
    [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average 4/ 100
  4. 4 原倍 【青岩-PVE服】原倍/萌新… 10
    【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 12 on average 10/ 200
  5. 5 ちょ [JP]ちょっぴりHard-… 5
    [JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average 5/ 100
  6. 6 新问 新问仙PVE/死亡不掉/萌新… 9
    新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average 9/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on 【光头强PVE】原倍/突袭/死亡不掉?

A procedural map of size 5,000 with seed 1 runs on 【光头强PVE】原倍/突袭/死亡不掉, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is 【光头强PVE】原倍/突袭/死亡不掉 configured, and what rules apply?

No gather rate appears in the name of 【光头强PVE】原倍/突袭/死亡不掉. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

Server facts

Which location is 【光头强PVE】原倍/突袭/死亡不掉 based in?

The EA tag is how 【光头强PVE】原倍/突袭/死亡不掉 lists itself, in Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 202.189.5.26:28075.

Which Rust version is 【光头强PVE】原倍/突袭/死亡不掉 on?

Rust network protocol 2634 and build 167781 on Windows is what 【光头强PVE】原倍/突袭/死亡不掉 uses. The protocol must match for you to join; Steam will update your game.

Does 【光头强PVE】原倍/突袭/死亡不掉 stay up, and how reliable is its uptime?

At the moment, 【光头强PVE】原倍/突袭/死亡不掉 is online. About 5 days 12 hours ago is when it last restarted, based on its uptime. It was online for 120 of 120 hours in the last 5 full days, which is 100% uptime. On 22 October 2026, Rust Data Lab saw it for the first time.

Is 【光头强PVE】原倍/突袭/死亡不掉 known for smooth running?

In the last 48 hours, it averaged 62 server fps, with a low of 52. Buildings, deployables and everything else in the world added up to as many as 143,367 entities. Memory use peaked at 5,026 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does 【光头强PVE】原倍/突袭/死亡不掉 wipe, and how often?

Estimated from the force wipe is when 【光头强PVE】原倍/突袭/死亡不掉 next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 5 days 14 hours ago. A monthly wipe schedule is what its tags publish.

Lists and tags

How should you read the tags on 【光头强PVE】原倍/突袭/死亡不掉?

gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EA (East Asia): East Asia is where the browser lists this server: that is the tag list 【光头强PVE】原倍/突袭/死亡不掉 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does 【光头强PVE】原倍/突袭/死亡不掉 come up?

You will find 【光头强PVE】原倍/突袭/死亡不掉 on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

What position does 【光头强PVE】原倍/突袭/死亡不掉 hold among Rust servers?

Seven-day player hours place 【光头强PVE】原倍/突袭/死亡不掉 at #14,358 overall, #491 in Asia and in the top 65% of ranked servers.

How full is 【光头强PVE】原倍/突袭/死亡不掉 right now?

【光头强PVE】原倍/突袭/死亡不掉 currently shows 0 players across 150 slots. Averaged over the past week: 0 players, peaking at 1.

How to join

What is the way to join 【光头强PVE】原倍/突袭/死亡不掉?

In Rust, press F1 and enter client.connect 202.189.5.26:28075. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^m,^v,EA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players 150 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EA
East Asia East Asia is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.